4 years ago
Modding Jedi Master Luke
I recently unlocked JMLS, and I'm wondering how to mod him. I see a lot of people modding him with heavy protection, which I assume is based on this:
Inherited Teachings: Gain Jedi Lessons for 3 turns and call target other Light Side ally to assist, dealing 90% less damage. Then, they deal true damage to the target enemy based on 60% of Jedi Master Luke Skywalker's base Max Protection, which can't be evaded.
If that ally is a Jedi, they gain Jedi Lessons for 3 turns and 15% Turn Meter, recover Protection equal to 5% of Luke's base Max Protection and reduce the cooldown of their Inherited Teachings by 1.
My understanding of base stats is that they are the unit's pre-mod stats. I've done some research and places like Reddit seem to be split on whether or base stats are pre-mod stats or beginning of the battle stats, which would include mods. I'm looking for clarification, so I can properly mod my new toy. My default for everybody is speed.
I appreciate whatever info I can get.
Inherited Teachings: Gain Jedi Lessons for 3 turns and call target other Light Side ally to assist, dealing 90% less damage. Then, they deal true damage to the target enemy based on 60% of Jedi Master Luke Skywalker's base Max Protection, which can't be evaded.
If that ally is a Jedi, they gain Jedi Lessons for 3 turns and 15% Turn Meter, recover Protection equal to 5% of Luke's base Max Protection and reduce the cooldown of their Inherited Teachings by 1.
My understanding of base stats is that they are the unit's pre-mod stats. I've done some research and places like Reddit seem to be split on whether or base stats are pre-mod stats or beginning of the battle stats, which would include mods. I'm looking for clarification, so I can properly mod my new toy. My default for everybody is speed.
I appreciate whatever info I can get.