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CG_SBCrumb
Capital Games Team
7 years ago"Strubz;c-1624417" wrote:
Seems like a good start on positive changes. Could we get more information on how Annihilate will be adjusted to make it "less random"? Does that mean he can only use it if it is NOT on cooldown at the start of his next turn? I believe that would be the best fix.
"HK22;c-1624412" wrote:
Sounds like a great way to improve the Raid experience, but I do have a few questions that I'm sure others will ask.
1. Can you give us a general idea of how much health the Raid Bosses will be losing per-tier? I think in one of the original cut backs Nihilus lost 10% of his health.
2. Since you mentioned taking out some of the challenge gear, can you give us an idea of what gear will be taken out.
I don't want to give out specific numbers or gear because which and how much health is still in discussion. The hope is take out the gear that's piling up excessively in inventories so you actually get the things you want more regularly.
I'll be able to share more specifics as we get closer to the changes.
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- CG_Meathead11 months ago
Capital Games Team