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7 years ago
Has this been tested with Poe and Holdo? Seems like Holdo under Finn could now be a lot worse and possibly make it detrimental to have both. So Poe will try to Taunt early to get all the exposes, then over time enemy team will bring him below 50% loses taunt and Finn gets it. Meanwhile if Holdo goes and basics to grant foresight to Poe (assumed lowest health at that point due to Holdo base speed) one AoE and she gains taunt. Now enemy can forgo the newly taunting Finn with retribution (nice copy of Z, Juhani, and JKA btw) and focus on Holdo while a dispell / buff immunity / stun becomes available for Finn. I don’t know but seems like that’s potentially making the team worse. Before Finns taunt was a bonus to reprieve Poe and Holdo for some time in order to recover with the heal over time.
I’m just curious because I’m not sure without seeing it in action if 20% health regen, not from a passive but from an active ability, will get them over the 50% threshold to trigger a Zaalbar loop. All the while wanting to use a basic to stack his damage and the other special to stun and do more damage. Is Finn gonna be able to go that often? I guess it makes Holdo zeta mandatory to keep Poe alive?
I’m just curious because I’m not sure without seeing it in action if 20% health regen, not from a passive but from an active ability, will get them over the 50% threshold to trigger a Zaalbar loop. All the while wanting to use a basic to stack his damage and the other special to stun and do more damage. Is Finn gonna be able to go that often? I guess it makes Holdo zeta mandatory to keep Poe alive?
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