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ordo801st's avatar
ordo801st
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2 days ago

Visas Marr Needed Touch up/Rework!

So we are in need of a light touch up to Visas Marr. Now that we have the Stranger and Starkiller wanting to use her. Yes this is one team now. However, both Stranger and Starkiller both can be still separated and make 2 teams. So you could get away with that. We would have to see how that plays out. Starkiller will still be the best with Stranger though as always. Here is my suggestions on Changes while still having her be supported Under Nihilus since she was once his Apprentice. Changes to her kit are in red. Also Drain Life is Malaks big Healing Ability. I still feel Visas should have a unique that allows her to be a Nihilus Support if he is in the lead. Since I believe there will always be 1 version of Visas Marr at this time,  since she is Legends and not Cannon. I also always hated the prevention of countering if she has debuffs. Especially since many newer characters Debuffs can't be prevented. So it shuts her Healer/ Support Kit down massively. She is not going to kill anyone really just helps dispel debuffs and heal on the team. So Im Suggesting that gets fixed.  This would make Visas Marr a massive Plug in Play character, yet highly favored under Starkiller/Stranger and Nihilus Line ups if CG went this route. 

Telekinetic Blast:

Deal Physical damage to target enemy and dispel all debuffs on Visas and another random debuffed ally.  Visas Marr and her lowest-Health ally also recover 30% Max Health. If any debuffs were dispelled, reduce the cooldown of Dark Healing by 1. If the target is Sith, Visas and the Lowest-Health Ally gain Critical Hit Immunity for 1 Turn.

Dark Healing:

Deal Physical damage to all enemies. All allies gain Defense up and Health Steal Up for 2 turn and recover Health equal to 40% of Visas Marr's Max Health. If Visas Marr is at full Health after using this ability, revive a random defeated ally at 65% Health. 

Piercing Strike: 

Deal Physical damage to target enemy and grant all allies Accuracy up and Defense Penetration Up for 2 turns. This attack ignores Protection and has 25% Offense.

Returned to the Light:(Grand Arena Omicron)

Visas Marr has +100% Counter Chance, +50% Health, +50% Health Steal,  and a 40% chance to Assist, Doubled when another ally attacks Sith enemies once per turn. All Allies gain +50% Tenacity. 

While in Grand Arena: 

At the start of battle all allies gain +25% Offense, +25% Defense, +25% Tenacity, +25% Potency, +25% Health Steal, +25% Accuracy, and +25% Critical Avoidance. 

Miraluka Apprentice: (New, Zeta,)

If Darth Nihilus is in the Leadership, Visas Marr is Dark Side and Gains the Sith Tag and Looses the Unaligned Force User Tag and Lightside. In addition Visas Marr other abilities targeting Sith, target Jedi instead.

At the start of battle, Sith Allies gain +75% Defense, +75% Critical Avoidance, +25% Max Health, and +15% Offense. Strength of the Void can't prevent Visas Marr, Darth Sion, Darth Traya, or Drain Life Healing abilities outside of Health Steal. Sith Allies takes reduced damage from percent Health damage effects.

 

 

 

 

1 Reply

  • This would make her relevant, and slot in nicely to a Sith Triumvirate team

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