Forum Discussion

swgohfan29's avatar
8 years ago

What game modes do you want

What other game modes would you like to see?

Practice Mode
Survival: Like a GW that keeps on going, and you can only use 2 squads. The power pogression would be from 75% to 120% you can cash out prizes after each fight but if you lose, you lose ALL prizes.

Guild Wars. Average out total power in a guild, then put guilds with similar avg power together. Each win for your guild against the other guild wins you a part of territory, for example you can get Lothal or Naboo. Once another squad beats you you lose the territory. Prize for guilds each week.

Contract: Daily challenge. Extremely difficult, but can be done. get credits. Choose 2 character subtypes, for example sith and tusken, then defeat a toon of another subtype.








  • You can pretty much guarantee guild wars at some point - just wait for it.

    Bounty boards with options that force you to fight a certain way, kill a certain thing, or protect a certain thing (i.e. Nerf Herding) would just be cool. I know we've had a thread on it already.

    What I'd really like is for them to experiment with a "tactical board" your team of 5, turn based verse AI, on terrain board where they get options of taking cover, charging with their basic, Jedi would need to get blaster deflect. Objective should still be kill the other team, but it opens it up a little.

    Give the guild a base building option. Special raid gear - maybe as part of the inevitable Deathstar Raid

    Add the guild base as a defensive bonus to the Guild war option with a 'Tactical board' -- you need to attack an opponent but whatever defenses have been put up can help the defending side.

    My only caveats are, clearly a battlefield needs to be small, smaller then a chessboard in terms of squares. Shouldn't take any more then a ship battle, less even. Toons should get a move/defense option - then an attack.
  • I like the idea of a survival type mode like you describe above but I don't think you should lose all rewards. You should just keep the rewards you've received up to the level. Eventually you'll get to a level you can't beat.