8 years ago
What Happens to Inactive Players in PVP Arena
Hello. I was just thinking about squad arena shards and how the older shards probably have a ton of players that do not play anymore. Is there an algorithm in the game code that pushes the inactive players to the back of the shard after they have not played for so long (say 30 days or something)? And obviously last place in the shard would contain the weakest player that has not played the game in 30 days, and the strongest player that has not played in 30 days would be the highest ranked inactive player.
And before people start commenting about how players naturally get pushed back over time I will say that I know this...
However, for players that played the game say a year to six months ago, coming back and climbing their arena shard quickly due to inactive members getting pushed out of their way would be extremely beneficial and likely lead to them sticking with the game longer than they would if they were stuck behind 1,000+ inactive players in the arena. Instead of being stuck in the 2,500+ rank range behind potentially 2,000 inactive players (exaggerated estimate) these active players would be rewarded with better rewards for actively playing the game.
I do not think this would be too taxing of an update for the developers to write some script that says that if a player does not collect their daily login reward for 30 days then they get pushed back behind the weakest player that collected a daily login that day. And when the player that got pushed back for being inactive comes back, they should easily be able to join the ranks of active players again.
I think the idea of rewarding active players should always be the priority, and I would think that implementation of this idea would stop so many players from re-rolling their accounts and filling shards with even more inactive accounts.
Just a thought. Would love to hear what the moderators and developers think of this idea.
And before people start commenting about how players naturally get pushed back over time I will say that I know this...
However, for players that played the game say a year to six months ago, coming back and climbing their arena shard quickly due to inactive members getting pushed out of their way would be extremely beneficial and likely lead to them sticking with the game longer than they would if they were stuck behind 1,000+ inactive players in the arena. Instead of being stuck in the 2,500+ rank range behind potentially 2,000 inactive players (exaggerated estimate) these active players would be rewarded with better rewards for actively playing the game.
I do not think this would be too taxing of an update for the developers to write some script that says that if a player does not collect their daily login reward for 30 days then they get pushed back behind the weakest player that collected a daily login that day. And when the player that got pushed back for being inactive comes back, they should easily be able to join the ranks of active players again.
I think the idea of rewarding active players should always be the priority, and I would think that implementation of this idea would stop so many players from re-rolling their accounts and filling shards with even more inactive accounts.
Just a thought. Would love to hear what the moderators and developers think of this idea.