Forum Discussion

n1ofomi's avatar
3 years ago

What motivates you to keep playing?

I've been playing for around 5 and a half years now, my account is just below 7 million, I have 3 GL's and only about 7 characters not unlocked, but recently I lack the motivation to actually get anything done in game.

I'd like to keep playing as I love Star Wars but I struggle daily now to decide on what to do with my roster, to care about things like conquest etc.

How do you guys find the will to keep playing, I think if it wasn't for the guild I've been in for the whole time I'd have quit a while ago. I've also tried playing other games like Msf and running a 2nd just for fun account, but in the end you're forced to farm certain things to progress the game.

I've tried to quit in the past but I always end up returning after a week or two.
  • I am starting to feel the same way. Personally for me it's the GL grinds. Since GLs all I've done is farm them. I think putting precious resources and relicing toons that I'll never use has dulled my enjoyment. Right now I'm finishing up SLKR who'll be my 3rd GL. After that I'm gonna start powering up teams that I enjoy using like clones, droid seps, etc. The GL grind has burned me out. Nobody's fault but my own. I'll take a few months and shore up some existing times. I'd also like to get my Iden Versio team to R7. Then JMK will be my next GL farm, unless there's some new really cool GL that comes out. I still think Darth Tyranus would be a cool GL.

    Also datacrons kinda bummed me out. I feel like that development effort could have been spent elsewhere, but to be fair I haven't done much research on them, or Made a genuine effort to check them out.
  • First and foremost my guild, we're quite a close knit one with the core being the same for the last 4 years, then having collecting characters for the hell of it instead of trying to be ultra competitive, and last just having fun using crappy characters in various game mode where no one sane would use them
  • "Rath_Tarr;c-2373709" wrote:
    I recently changed guilds four times in a month and at least three of those guilds no longer exist but datacrons were not a factor in any of them.

    Recruiting and retaining high GP players is hard. It takes a long time to build up 8m+ GP and the game requires a significant amount of play time on a daily basis so by the time the players who actually stick with it get to that level it's not uncommon to be tired or even burned out. So you end up with a mix of players who are still wanting to play and players who are approaching burnout.

    And the disparity between winning and losing TW at high GP combined with the seemingly arbitrary and often blatantly unfair matchmaking causes friction and further contributes to burnout.

    And the combination of Conquest, TW/TB, fleet arena, farming, mod & cron developing and organizing and even research can take up an amount of time which is unsustainable for many people.

    And everyone seems to have some area of the game they dislike but in order to keep up with their peers &/or not let their guild down they effectively have to participate in all areas of the game.

    When I first started playing SWGoH it was just another mobile game but these days it often feels more like a second job.


    It‘s not SWGOH specific to be fair. Many mobile games have the same player life-cycle. It’s intended and a way to sustain revenue. The longer you play a game, the more „wealth“ and knowledge you accumulate with your account. And with that the more „content“ you unlock. You have to invest more time or money or in some extreme cases both to keep up with the pace of the game. That‘s when a game starts to become grindy.

    The game did not change. You as a player changed.

  • Before I quit nearly 3 years ago the only thing that stopped me quitting was my guild, and I said i'd come back when there was new guild content to do, as CG had promised new guild content over 3 years ago such as a ship raid.

    They kept true on that promise, right?
  • My love of the Star Wars mythology combined with the game mechanics. Been playing since 2016. I’ve had my ups and downs. Almost quit. But, this game just scratch’s that itch for me. Guilds are part of every game. Something unique is here for me beyond guilds. I’m not sure quite what that is. Maybe familiar comfort. No other game comes close to the time I’ve enjoyed on this game besides Baseball Stars on the NES from way back. I still love that game too.
  • "Gorem;c-2374711" wrote:
    Before I quit nearly 3 years ago the only thing that stopped me quitting was my guild, and I said i'd come back when there was new guild content to do, as CG had promised new guild content over 3 years ago such as a ship raid.

    They kept true on that promise, right?


    Could you link to this guild content promise?
  • "Gorem;c-2374796" wrote:
    "TVF;c-2374770" wrote:
    "Gorem;c-2374711" wrote:
    Before I quit nearly 3 years ago the only thing that stopped me quitting was my guild, and I said i'd come back when there was new guild content to do, as CG had promised new guild content over 3 years ago such as a ship raid.

    They kept true on that promise, right?


    Could you link to this guild content promise?


    It was 2 years ago, And looking for it already seems like more effort then CG has put into the game since I quit besides apparently making the game worse. In which case, Ciao


    Ok I'll assume it didn't actually happen then.