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7 years ago
"HK666;c-1619571" wrote:
that's fair and a concern of mine. I'm hoping JTR, Chex Mix, IPD earning Imp troopers are enough to let me slide in and then I can focus on more TB stuff. Maybe it'll happen, maybe it won't
Are you guys saying I should just try to get TB teams together instead of HSTR teams? JTR will still be valuable, but I'll need to work on Rouge One, Pheonix, and probably a team who can 6/6 on the last stage. Troopers, Bounty Hunters, and I don't even know who can 6/6 on the last DS stage. I currently use Palp, DN, Sion, Tarkin, Thrawn, and I usually only get hit once or twice. Undergeared Tarkin usually lives. Who else can do well in the last phase? NS? Troopers? BH? FO?
And I'll need to work on Ships to if I'm trying to get TB ready.
Tb ready and gp is essential if you want a guild that has hsr on farm. If you want a guild thats 100 million + and a has a real hope of doing hsr soon you need 2 fully maxed teams which is much easier but you dont know if they are really ready or just telling you thry are ready.
Also dont go for nightsisters. Yes they are an easy way to get hsr points but not guild needs them. Many guilds close to hsr dont count nightsisiters as a hsr team when theybrequire two hsr teams to join the guild.
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