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- Just remove Withdraw. Soloing shouldn't be possible, let alone easy.
- Ok, Kylo might have been bugged.
This 'bug' was the reason that lots of players farmed him and lots of guilds started Haat.
They fixed it.
They fixed the ONLY ONE bug WHICH GAVE ADVANTAGE TO PLAYERS.
And thats the problem.
Why dont they fix those bugs which GIVE PLAYERS DISADVANTAGE.
-Like the droids doesnt gain benefit of the offense up bluff is some instances.
- Or the game has serious RAM management issues which are leading to game crash for many players.
And there is much more.
My question:
Why arent they USER FRIENDLY?
I was taught that in business that THE CUSTOMER IS ALWAYS RIGHT.
and THE SATISFACTION OF THE CUSTOMER IS THE MAIN PRIORITY.
So, as a customer I say:
THAT WASNT A BUG.
And as a customer I say:
THE DEFINITION OF 'BUG' IS WHAT MAKES THE GAME HARDER FOR ME, US, WITHOUT ANY REASON.
And well, I dont care what the devs saying.
BECAUSE A CUSTOMER CANT BE MISLED, BECAUSE A CUSTOMER LISTENS TO HIS/HER FEELINGS.
And THEIR goal is to make us feel good.
This is Business level 1: 'How to be Customer Friendly' - So does this mean escape is a raid mechanic and not an ability? Therefore toons should have an escape attempt available regardless of ability block debuff.
"First_but_66_Order;c-1168782" wrote:
I was taught that in business that THE CUSTOMER IS ALWAYS RIGHT.
and THE SATISFACTION OF THE CUSTOMER IS THE MAIN PRIORITY.
you were taught wrong. The main priority in business is always making money. Customer satisfaction is just a means to an end.
Anyway, there are alot of "customers" that play this game, they can't all be right. That's just impossible.- I really like feeling awesome P1, the next 3 rounds tell me I'm not, so at least give me P1.
"Kyno;c-1165210" wrote:
I have to ask, how is it a nerf? Doesn't zylo function the same as he did before: do damage, escape, go back in, repeat....
He functions like every other toon now, the escape button is not under his control,just like every other toon. Bringing function to a state that is the same for all other toons isn't really a nerf. I.e. the first zader fix to stop double tmr by toons with double tags.
If characters like lando resets escape cooldown and Kylo dosen't then it truly is a Kylo Ren nerf.
idk if they fixed it for all characters tho- Question is... is escape a toon ability or a raid function... if it is a raid function then a characters ability should not be able to manipulate it... if it is a toon ability then the toon should be able to manipulate it... my perspective is, when the escape action is triggered by any toons, it manipulates turn meters and it triggers ackbars leadership skill... any ally who uses an "ability" which isnt an attack calls a rebel ally for assist... so by that logic i interpret the escape button to be a toon ability and therefore kylo should be able to reset it... my opnion is not for using/exploiting this on AAT/HAAT its more of an attempt on identifying whether its a user ability or not
"leef;c-1168805" wrote:
"First_but_66_Order;c-1168782" wrote:
I was taught that in business that THE CUSTOMER IS ALWAYS RIGHT.
and THE SATISFACTION OF THE CUSTOMER IS THE MAIN PRIORITY.
you were taught wrong. The main priority in business is always making money. Customer satisfaction is just a means to an end.
Anyway, there are alot of "customers" that play this game, they can't all be right. That's just impossible.
Money doesnt just grow on tree.
The money comes from the pocket of the CUSTOMERS.
CUSTOMERS dont spend more than one time on something which doesnt make them happy.
Sure, They all arent 'Right' in the literal meaning. But, they doesnt care if you say it any of them. They wont just buy something they dont want.
A Real Businessman must sell what the customers want, must say what the customer want to hear.
For the money.
If a Businessman doesnt do so, he will lose a customer.
(This applies to any in-game update
lots of people wanted more ewoks, they got it, it is a positive example.
But, if you take a look at the Bugs and issues category on forum, you will see, that lots of players have the same bugs&isuues for long time without any impovement and you will find no whines about the Kylo, Nute, bugs. It is the negative example.)
You might think sth like:
Who cares if one customer dont wat to buy. There are millions of more.
Wrong. If you lose a customer, he/she wont recommend it to his/her acquentences. In the worst case, he/she would recommend not to spend on.
Unfortunatelly, great companies usually fall to that their own arrogance result lower income.
That would mean that they would start thinking about abandon a project, which would be disadvantageous to the player community.
In conclusion, I love this game, and i dont say that their Business model is bad. Not even close.
I appreciate that there is no advertisement in-game at all.
What I am trying to say is that the BUG FIXING PRIORITIES ARE BAD.
Otherwise, they follow the mentioned rules above in EVERY OTHER ASPECT PERFECTLY.
They usually give us what we want.
ONLY BUG FIXING PRIORITIES ARE NON CUSTOMER FRIENDLY."First_but_66_Order;c-1168782" wrote:
They fixed the ONLY ONE bug WHICH GAVE ADVANTAGE TO PLAYERS.
Hit the nail on the head. This seems to be a reoccurring trend. There are so many bugs in the bugs section, but many times, they take forever to fix (if ever), whereas bugs that affect EA's wallet are promptly squashed."CaptainRex;c-1170397" wrote:
"First_but_66_Order;c-1168782" wrote:
They fixed the ONLY ONE bug WHICH GAVE ADVANTAGE TO PLAYERS.
Hit the nail on the head. This seems to be a reoccurring trend. There are so many bugs in the bugs section, but many times, they take forever to fix (if ever), whereas bugs that affect EA's wallet are promptly squashed.
In keeping with this point, everyone go and +1 this great thread by @Zaraos
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/120392/bugs-that-seriously-need-fixing-that-people-actually-want#latest
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