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- Two teams
1. Zader, Nihilus, Tarkin, RG and TFP
2. Thrawn, Palp, DT, Shore, Snow - 1. Nightsisters
2. Palp, DT, Thrawn, Shore, krennick
3. zMaul, Savage, Nihilus, SA, SiT - Thanks for the info.
- Thrawn tarkin tfp shore st. Hasnt let me down yet.
- I just 6* my Veers today, average about 12 shards a day, so I hope by next DS TB I'll have a decent IT squad. I have a zeta waiting for him. Is this squad viable without Shoretrooper? Mine is still a measly 3*.
I haven't lost a wave yet with:
EP (l), zVader, zThrawn, TFP, Tarkin (mix of g11 and g12). I switched from zVader leader to EP after phase 1 and I think results are much better. "Yesac;c-1364370" wrote:
I just 6* my Veers today, average about 12 shards a day, so I hope by next DS TB I'll have a decent IT squad. I have a zeta waiting for him. Is this squad viable without Shoretrooper? Mine is still a measly 3*.
I haven't lost a wave yet with:
EP (l), zVader, zThrawn, TFP, Tarkin (mix of g11 and g12). I switched from zVader leader to EP after phase 1 and I think results are much better.
To answer your Zeta Veers question; I would say no to it. Wait till Starck or Zeta Krennic. Even Thrawn for that matter. Shoretrooper is a very nice addition but not a must have. Who do you have in mind to replace him with? If it is Stormtrooper, you are safe. If not, you might find yourself in trouble with “semi-IT“ team.
I will go with Krennic L DT Veers Starck and Storm whenever all are ready. Till then, Shore will replace Starck.- zzThrawn L, zVeers, Snowtrooper, Shoretrooper, Death Trooper work well when I can use Shore. Later on I sub Stormtrooper to less than spectacular results.
- Thrawn, tarkin, tfp, RG, krennic.
Troopers with zveers lead.
Sith under nihilus lead - As well as other mentioned teams i had great succes with a bunch of characters without an apparenly great sinergy... Dhaka, ventress, kylo (noZ), RG +1 they all G8-9 and not so good mods (+50 speed or less)
They performed much better than most of my full G11 squads xD
Ventress dispell those anoying stealths/taunts, everyone stun a lot, when someone is low HP RG taunt, when someone dies dhaka gets Full TM and revive (so common cuz low gear xD), adding EP as +1 it means way more stuns, adding trawn it means more TM and prot up for dhaka (to survive), adding another tank it makes whole team survive a bit more...
I will gear taila a bit more to check if it works, heal+TM+cleanse would be good and shes anyway a character i wont use in other teams (i developed NS a bit for talzin events ans seems they works here)
I even tried Trawn (ok hes G12) shore (6* G8 not so good mods)) and dhaka, RG, ventress and gave me a 4/4 in second phase xD
I think its not a hard team to farm and they are toons that we usually have at 7* but no so well geared... Cuz u need them to unlock some legendary events (RG for R2 for example, dhaka/ventres for MT, kylo for BB8...) just try something like them if u dont have great DS teams to chose from, they could surprise u xD
The core of the team are dhaka, ventress and some kind of tanks, stuners or controllers (gamorrean, GS for assist from those stuners, SUn fac getting HP and tanking, geo spi to dispell+good damage while protected being sthealted at the start of every round, etc. XD) - This last tb I used zveers, shore, death, snow, storm. Cleared every wave but wave 4 of phase 6. Then had a thrawn lead empire team that did almost as well. Thinking I'm going to slot starck into troopers, at least for first 4 phases for now, and move shore to empire. Veers, death, storm, snow, starck. Thrawn, shore, tarkin, tfp, magma/rg/ep
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