9 years ago
When is Teebo's Stealth Going to get Fixed
This has been on ongoing bug, and I am beginning to think that the developers don't know about it. I thought I remember reading it was known, but nothing has been fixed for months.
Incase you don't know, here's the issue:
When Teebo uses his Ewok Scramble Tactics move, he gains Stealth. All good and dandy. However, if Teebo uses a move outside of his turn from Ally Assists or other multi attack moves, the Stealth counter can do one of the following:
- Disappear completely on Teebo's next turn, making him visible after one turn instead of 3
- Reduce the turns Teebo is in stealth by the number of assisted attacks made before his next turn.
The move clearly states that Teebo gains stealth for 3 turns, NOT 3 attacks. An assisted attack doesn't count for any other player as a turn, so why does it for Teebo?
I cannot do the amount of damage that I can potentially do because Teebo loses his Stealth too quickly and the Rancor gains a turn he otherwise shouldn't have gotten if Stealth was still active. This doesn't seem like a bonus attack, it seems like an attack with negative consequences. I don't need back to back 20% turn meter losses on the Rancor when I SHOULD be able to get 7 attacks, and then a 90% turn meter loss from the Rancor.
Please address this issue ASAP.
Incase you don't know, here's the issue:
When Teebo uses his Ewok Scramble Tactics move, he gains Stealth. All good and dandy. However, if Teebo uses a move outside of his turn from Ally Assists or other multi attack moves, the Stealth counter can do one of the following:
- Disappear completely on Teebo's next turn, making him visible after one turn instead of 3
- Reduce the turns Teebo is in stealth by the number of assisted attacks made before his next turn.
The move clearly states that Teebo gains stealth for 3 turns, NOT 3 attacks. An assisted attack doesn't count for any other player as a turn, so why does it for Teebo?
I cannot do the amount of damage that I can potentially do because Teebo loses his Stealth too quickly and the Rancor gains a turn he otherwise shouldn't have gotten if Stealth was still active. This doesn't seem like a bonus attack, it seems like an attack with negative consequences. I don't need back to back 20% turn meter losses on the Rancor when I SHOULD be able to get 7 attacks, and then a 90% turn meter loss from the Rancor.
Please address this issue ASAP.