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2 years ago
"WookieWookie;c-2404549" wrote:"SotaDraken;c-2404469" wrote:
This Proving Grounds event is just another tick in the box of CG refusing to understand the players.
If we couldn't get the Intercepter at Conquest, what makes you think that THIS EVENT will be the way we can get it now??????
SMH..
It's not meant to be a handout. CG is a business, it isn't free to develop content. It was tuned to be very difficult to incentivize mid game players to gear up a team to beat it, same as the challenge tiers of assault battles. There are no handouts in mobile gaming.
Now them accidentally making it playable by those with fully 7*d units for the third time is evidence that they didn't test that part of the rollout, but I'm pretty sure the difficulty level was intentional. (As it stayed hard even after retuned)
I never said anything about a Handout..
I get having to earn the shards but that event with the Inqs at "R3" is ridiculous hard for even 7.7 million GP player like myself to even play.
It's tuned way too difficult. Proving Grounds should be an event that allows for mid-level players who play the Hard level in Conquest but not always get Gold crate every month to actually earn those shards, as pitifully as 20 shards a month is.
CG just doesn't get how to actually get a good PR win these days..
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