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6 years ago
"MAO408;c-1944766" wrote:"Ravenclaws;c-1944654" wrote:
Advantage adds 200% crit chance, crit immunity adds 999999% crit avoidance.
No more needs to be said.
Crit Immunity should be exclusive to Fleet battles, enough said.
It should be changed to only an immunity to 1 critical attack... or it should provide 100% critical avoidance while the buff is present, like Tenacity up. That way advantage would at least cancel it out for a hit, although I think it should be dispelled, and then my base 97% critical hit ratio on my low damage dealing Ewok, wouldn't go to waste.
This is all just about Ewoks? So sad.
Two things:
1) Immunity means "can't happen", so no.
2) Ewoks don't need more damage. With their kits and synergies they take like 37 turns before anyone else gets to go again. (Please note: No actual math was used during this example)
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