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- Not sure this is as far back as others are taking it, but engineer in a droid team was the best. He gave the rest of his team a chance to go first with his TM special and built-in speed advantage. Behind an HK lead, they would roll through opponents with a quickness. At one point, winning a battle in arena came down to who had the faster engineer.
Zavage, Zylo and Zaul were all awesome to have on your side and a pain to deal with on the opponent's team when the zetas were first introduced.
Count Dooku's counter attack and stunning ability was the best in the way back. Combining him with CW Chewie and RG who would take turns taunting and those were some pretty easy wins. - I miss the days where you could take random toons and create killer teams.
- burby888Seasoned NewcomerPlasma lead with lumi sidious Windu and farm boy Luke/talia. I used to think Windu was a beast lol exposes and dispel
- There was a time way back when a 6 or 7 star Vader was a real achievement that couldn't be bought or easily farmed... way before guilds and zetas and raids and maybe even omegas. He was a beast to face or use.
Amazing how things have changed. - Dooku. His counters were ruthless.
- DaarthBrewerSeasoned NoviceI forgot, Phasma's lead was the first one I really worked and geared. Thanks for reminding me @NePlusUltra_kRh and for the trip down memory lane.
- FOTP the OG glass canon with geo solider
- Two: Scavenger Rey and Luminara.
Luminara was the first character I got to 7*, buying her with Galactic War tokens. Man she was excellent back when the game first started and healing meant something because you had a whole bunch of hp--but no protection. Her attack did great damage for the time, ability block was clutch, her heal was strong and the HoTs would top you up in GW and since there weren't as many dispels as there are now, they lasted. Not to mention her leader ability, dodge was king for a while and while hers wasn't the best, it was just another good thing to have on top of an already good character. I've outgrown her entirely, unfortunately, jedi just aren't strong enough on the whole and older characters are generally weaker than newer characters, so the fact that she's an older jedi is a double whammy.
Rey was ungodly for a while early in the game. I got her through one of my free chromium packs they gave you for doing early content when you signed up, then just ground her out from her two or three hard nodes (I think two? Been a loooong time :P ) until she was 7*. She hit SO HARD. But then resistance got old and fell by the wayside, so I put her on the shelf--then zetas came along and all of a sudden she became an all-star again. Not just because zeta Finn made that faction suddenly super viable for a lot of content, but because one of the few things that could hamper player-controlled Resistance was counter-attacks, assists, and TM gain (ie, through Rex's leader ability or Old Ben's leader ability), and her daze would end all of those. Plus, her daze would go through foresight. She got a ship, too, but it's not good.... I use it in Territory Wars with Mace because it has a boatload of protection and gains protection up, so it can hopefully help time someone out. Also useful in the Sith raid so long as she doesn't get debuffed and you just alternate specials. "MithliCathal;c-1764498" wrote:
Used to run lumi lead, qgj, GS, RG. Don't remember the 5th anymore... loved that team.
Mine was Luminara, Qui-Gon, Rey, Royal Guard, and Stormtrooper Han. Two tanks ruled until B2.... :(- Cad bane and barris for me. I pulled 4* when most had only 3*. The heal and stun was awesome.
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