"Jarvind;c-1926551" wrote:
"Stick;c-1926453" wrote:
Lots of the bonuses were developers testing and playing around with future reworks. The clone one for example , basically was just toned down and applied to a new characters leadership
If I remember correctly the same is true of Grievous. Pre-rework he was absolute trash but there was one TW where he got a bonus that basically gave him his current kit.
Edit - found it:
General of the Droid Army - General Grievous has +300% Offense. At the start of each turn, if Grievous is below 100% Health, he dispels all debuffs on himself and grants Taunt to the other healthiest Droid ally until the end of the turn. When a Droid ally is defeated for the first time in battle, Grievous dispels all debuffs on himself, resets all ability cooldowns, and gains 3 bonus turns.
Yea good find. B1s stacks were tested on imperial troopers too.
"Beeblebrox;c-1926456" wrote:
"Stick;c-1926453" wrote:
Lots of the bonuses were developers testing and playing around with future reworks. The clone one for example , basically was just toned down and applied to a new characters leadership
So, does the lack of bonuses now really mean that we're not going to be getting any more reworks or new characters? :o lol
No I’m not claiming that. Just wanted to point out there was a reason we were given bonuses. I think it was very smart of the developers to test it out right in front of us without us knowing. Hopefully that means mace is getting one too.