Forum Discussion
4 years ago
Well this week Ive been able to clear GW a whopping one time.
I get that GW is kinda of a right of passage and at some point soon, as everyone says, it will be easily beatable and irrelevant part of the game.
If it becomes irrelevant then why make it so hard to beat for people trying to level up so they can start to really play the game?
Why have a game mechanic that is frustrating to players trying to level?
What is the point of that?
It’s not a matter of being a training grounds when you get teams that can’t be beat ( after many many attempts and combos of teams )?
What is the point of punishing someone for rapidly trying to build a team?
It’s a trash mechanic that needs to go the way of the dodo bird, it adds zero fun to the game and zero since of accomplishment when you get teams that are well above your best team.
Again, this game is 5 years old, there is Zero reason to have a game design that punishes you leveling up, what sense does that make?
I firmly believe the thought process is “let’s make this hard so the newbs spend money to try and beat it” which is all well and good but when there are tons of other reasons to level up your teams, most people will spend a little bit to help them out. They don’t need to fell forced to spend to get past a frustrating game experience.
There are F2P players that will not spend any money early on and that kind on mechanic will only drive them away from the game which doesn’t help anyone - having a thriving player population is important to a games long term survivability - why keep an archaic mechanic in place that threatens that?
There is so much to do in this game , there is no need for a frustrating experience for people who are trying to level up to get to level 85 - which is really the beginning of the game from what I can tell.
Again, my biggest complaint is that you get punished - pre level 85, which takes a while to reach, for trying to level up a team. That’s just lazy poor game design period…..
I get that GW is kinda of a right of passage and at some point soon, as everyone says, it will be easily beatable and irrelevant part of the game.
If it becomes irrelevant then why make it so hard to beat for people trying to level up so they can start to really play the game?
Why have a game mechanic that is frustrating to players trying to level?
What is the point of that?
It’s not a matter of being a training grounds when you get teams that can’t be beat ( after many many attempts and combos of teams )?
What is the point of punishing someone for rapidly trying to build a team?
It’s a trash mechanic that needs to go the way of the dodo bird, it adds zero fun to the game and zero since of accomplishment when you get teams that are well above your best team.
Again, this game is 5 years old, there is Zero reason to have a game design that punishes you leveling up, what sense does that make?
I firmly believe the thought process is “let’s make this hard so the newbs spend money to try and beat it” which is all well and good but when there are tons of other reasons to level up your teams, most people will spend a little bit to help them out. They don’t need to fell forced to spend to get past a frustrating game experience.
There are F2P players that will not spend any money early on and that kind on mechanic will only drive them away from the game which doesn’t help anyone - having a thriving player population is important to a games long term survivability - why keep an archaic mechanic in place that threatens that?
There is so much to do in this game , there is no need for a frustrating experience for people who are trying to level up to get to level 85 - which is really the beginning of the game from what I can tell.
Again, my biggest complaint is that you get punished - pre level 85, which takes a while to reach, for trying to level up a team. That’s just lazy poor game design period…..
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.78,581 PostsLatest Activity: 5 minutes ago
Recent Discussions
- 5 minutes ago
- 54 minutes ago
- 4 hours ago
- 5 hours ago
- 5 hours ago