Forum Discussion
8 years ago
While yes it sounds lame that the top 20% of a guild can "carry" the rest, this imo is ultimately healthy for the game.
The HAAT rewards and carrying is good, it allows players to keep up or catch up with good toons. The big roster players are rewarded with better gear rewards. Win win imo.
If the gap gets too large as guilds/players consolidate, it could literally discourage new players.
I started just under a year ago and it was a challenge for that first 4-6 months or so. I couldn't participate in most events. I couldn't complete tiers with the decent rewards and the grind was hellish slow, if you think gearing at 85+ is slow... Think about doing it with even less resources. I was close to quiting simply because I couldn't even participate in a lame tier I of an event for rewards to fit my level.
Right now the main form of "catch up" mechanic at play is power creep (CLS, DN etc). Newer players can skip entire metas, and probably would be wise to do so as their rosters grow. Older players still have a huge advantage cause they can gear faster, better mods, rewords give them more options etc.
There are too many events, teams etc now adays to have the "earn it like I did" mentality. Cause honestly you didn't miss nearly as much opportunity as the newer players do now.
Would you play this game if someone said.. yeah it starts to be fun after about 6 months?
I am willing to bet this won't be as bad as HAAT where all 50 people pretty much have to do their 2%. I do think it will be a challenge but if 50% can field the needed 5 teams, I bet the guild will be fine.
The HAAT rewards and carrying is good, it allows players to keep up or catch up with good toons. The big roster players are rewarded with better gear rewards. Win win imo.
If the gap gets too large as guilds/players consolidate, it could literally discourage new players.
I started just under a year ago and it was a challenge for that first 4-6 months or so. I couldn't participate in most events. I couldn't complete tiers with the decent rewards and the grind was hellish slow, if you think gearing at 85+ is slow... Think about doing it with even less resources. I was close to quiting simply because I couldn't even participate in a lame tier I of an event for rewards to fit my level.
Right now the main form of "catch up" mechanic at play is power creep (CLS, DN etc). Newer players can skip entire metas, and probably would be wise to do so as their rosters grow. Older players still have a huge advantage cause they can gear faster, better mods, rewords give them more options etc.
There are too many events, teams etc now adays to have the "earn it like I did" mentality. Cause honestly you didn't miss nearly as much opportunity as the newer players do now.
Would you play this game if someone said.. yeah it starts to be fun after about 6 months?
I am willing to bet this won't be as bad as HAAT where all 50 people pretty much have to do their 2%. I do think it will be a challenge but if 50% can field the needed 5 teams, I bet the guild will be fine.
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