"Boba_The_Fetter;c-1914797" wrote:
What are you talking about? Geo TB literally just came out
Yay, how exciting. Now we can all be forced to level MORE characters that nobody cared about before. Yay! The Geonosians. You need them now. I'm soooo glad I can't use any of the toons I've developed so far in this EXCITING new PVE content.
I would like to see them create some PVE content that MAKES USE OF CHARACTERS WE ALREADY HAVE.
I am considerably LESS INTERESTED in another shameless attempt to get us to dig into our wallets to get the newest flavor of the month characters - which will all be useless by the time the next PVE event rolls around. (By that time we'll all be farming "The Rise of Skywalker's ROSE TICO" because she'll be the next must-have-meta.)
"Boba_The_Fetter;c-1914797" wrote:
PvE content is difficult to introduce and manage in this game because it very quickly becomes out dated and if they scale the difficulty up then it becomes a problem of the carrot constantly moving forward and is unfair. PvE content is intended to be challenging and eventually conquered.
I agree 100 percent. It probably is more difficult, and so they take the easy way out. And since people are willing to pay over $2400 a month to ensure they "stay competative", then CG will never find a reason to change the way they do things.