Forum Discussion
2 years ago
"Arrowsmith23;c-2430397" wrote:
So are you saying they aren't directly linking a large amount of feats to new characters?
You also missed out the nightsister feats. Regardless of which, by both of our admission you can cheese some feats. However that's not the design surely you can see that? CG don't make these feats with the intention of us being able to cheese them.
Just to throw out the stats for some of these characters for the benefit of some end game players that don't quite get how difficult it's getting for the rest of the community to play conquest when it comes to these feats
According to swgoh.gg: (at gear 13)
1% of the overall playerbase has Captain Rex
3% have characters like cere, cal, merrin, tarful
3% newest tuskens
6% have aphra requirements
15% have inquisitors
10% have hera at relics but 1% has chopper
So to suggest that achieving red crate isn't aimed for endgame players is laughable. Again I have no complaints about this but firstly recognise the reality and secondly while your looking how to cheese a few feats to get red crate, the majority of players are counting key cards to ensure we can get gold, which is becoming harder.
The very fact that nightsister zombie was in the last set of conquest conflicts with your statement "CG don't make these feats with the intention of us being able to cheese them." Zombie was removed from previous conquests ages ago because people were using those teams to cheese feats. They knew exactly what they were doing when they put her back in.
Nearly 100% of the player base has Captain Rex - not at G13, but how do you actually know that G13 is required? I didn't have Cal, Cere, Merrin, or the new Tuskens at 7* for the previous conquests and still managed those feats and I don't have Aphra at all, so had to skip those feats completely. I have guild mates that didn't have inquisitors at 7* and still managed most of those feats. I'm not sure why you're trying to make the case that G13 (or even G12) is required to get those feats - that's demonstrably false for previous conquests, and there's no reason as of right now to assume that it will be true for the phoenix feat. What you're calling "cheese" others might call "strategy".
Obviously CG wants red crate to be at least somewhat difficult - and rightfully so. If you're seeking the maximum possible rewards, you should expect that it's going to be challenging to get them. For end-game accounts or large, well developed rosters, generally speaking it's fairly easy to get red crate, if you put in the time and the planning to get it done. For these same accounts, getting gold crate is trivial to the point that that's where the effort stops for many that don't want to bother with conquest. I have several guild mates that target gold crate specifically because it requires so little effort while keeping them out of the travesty that is proving grounds. If you're making the case that getting gold crate is becoming more difficult, I'd counter that with, "are you sure your not just feeling less motivated?" If you're growing your roster, conquest shouldn't be getting harder - it should be getting easier.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,409 PostsLatest Activity: 3 hours agoRelated Posts
Recent Discussions
- 11 hours ago
- 11 hours ago