Forum Discussion
- EdSolo75New ScoutRemember there is a Jedi Cal survival for sector 5 boss, so you can lose out there. My phoenix aren't great so I'm worried about both the global and the sector 5 Phoenix kills feat. If I miss both, I'm at -35 overall.
"BubbaFett;c-2430586" wrote:
I gold crate each Conquest.... It gets me the character the red crate dudes get, except one conquest later.... Cists ne nothing but $10 a conquest for the basic pass.... What's wrong with that?
I go gold crate as well, no pass and unlock on 2 more conquests than you. Fits my general resource influx fine so I'm perfectly good with that as well. And I don't mind red craters unlocking in 3. My problem with conquest is that i don't think it is fun, and the types of feats discussed in this thread really adds to my lack of fun.
Now with crons tied to it as well as the new toy it has become a mandatory chore that is way more time consuming than any other game mode you may not prefer. The 5 raid hits you can squeeze in even if you don't like raids, gac is spaced out well enough for it to not lock you up. Tb only requires point efforts (if you are not coordinating) etc etc. Whereas conquest requires high efforts multiple times a day for 2 weeks. My only wish is that they address this and make the time effort more aligned with the rest of the game. People like different game modes, and variety is generally good, but this one is too taxing for the players who don't like it."Profit;c-2430698" wrote:
"BubbaFett;c-2430586" wrote:
I gold crate each Conquest.... It gets me the character the red crate dudes get, except one conquest later.... Cists ne nothing but $10 a conquest for the basic pass.... What's wrong with that?
I go gold crate as well, no pass and unlock on 2 more conquests than you. Fits my general resource influx fine so I'm perfectly good with that as well. And I don't mind red craters unlocking in 3. My problem with conquest is that i don't think it is fun, and the types of feats discussed in this thread really adds to my lack of fun.
Now with crons tied to it as well as the new toy it has become a mandatory chore that is way more time consuming than any other game mode you may not prefer. The 5 raid hits you can squeeze in even if you don't like raids, gac is spaced out well enough for it to not lock you up. Tb only requires point efforts (if you are not coordinating) etc etc. Whereas conquest requires high efforts multiple times a day for 2 weeks. My only wish is that they address this and make the time effort more aligned with the rest of the game. People like different game modes, and variety is generally good, but this one is too taxing for the players who don't like it.
Hopefully the addition of simming to datacron nodes will massively improve the time sink for those who aren’t fussed about hitting red crate.- KDC99-XRising RookieSimming DC nodes is huge. Personally, while I do agree that some of the feats are way too grindy, I enjoy conquest as one of the few game mods (GAC being the other), where we can actually expand and use more of our rosters, and experiment with various team compositions. The modifiers add another level of variation that can be fun to experiment with. But it is very time consuming, if you want to do well.
- LordDirtNew Traveler
"Robman_181;c-2430725" wrote:
CG is an awful company. If this game was called Star Force and nor Star Wars, no one would ply it. Without the characters and the brand they have nothing. They've built and programmed a crap game and pull on your emotional attachment, competitive nature and addictive portion of your brain to take your money. Their is no new low for these people.
So you want people to go to work and make this game for free? You want the company to not make money? I dont understand. "Robman_181;c-2430725" wrote:
CG is an awful company. If this game was called Star Force and nor Star Wars, no one would ply it. Without the characters and the brand they have nothing.
I see people saying this all the time. Raid Shadow Legends would like a word."Robman_181;c-2430725" wrote:
They've built and programmed a crap game and pull on your emotional attachment, competitive nature and addictive portion of your brain to take your money.
There's an entire group of people that pride themselves on the fact that they play it without spending any money at all. You don't even have to look for them - they'll very quickly let you know that they're 'f2p' even if you don't ask.
Also I have no competitive nature, nor emotional attachment to any of these characters. My biggest gripe about the star wars franchise is the egregious lack of character development in the majority of the story."Robman_181;c-2430725" wrote:
Their is no new low for these people.
CG, probably: "lol, hold my beer.""herd_nerfer;c-2430743" wrote:
There's an entire group of people that pride themselves on the fact that they play it without spending any money at all. You don't even have to look for them - they'll very quickly let you know that they're 'f2p' even if you don't ask.
They'll even tell you they're f2p when they aren't.- crzydroidRetired HeroLet's at least keep this on topic to the Conquest feats rather than CG's general practices.
- SnuggeSnugglesRising NoviceWith the right data disks (amplify agony & volatile accelerator) this feat was very easy to achieve in the datacon bonus node end of sector 1. Even with low gear and stars. The bad batch opponents are slow so using captain Rex at 260+ speed and with his zeta will let him go first and then he can do an aoe to nuke the opponents.
- Yeah, this team gets it done on the Sector 1 bonus node so... not quite so gated after all:
Disk loadout: TE, VA, AA, VV, CE, Swiftness x2
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