Well, just went 3/38 farming fleet nodes. If that's the droprate, I'll be having Y-Wing somewhere next year. I remember the droprates were A LOT better with Ebon Hawk and Palp's Shuttle...
You would expect 120 energy = 12 attempts for gear on a 10 energy node * 20% drop rate for those nodes = 2.4 blueprints per refresh.
At 100 crystals per refresh, that's 41 &2/3rds crystals per blueprint.
At 200 crystals per refresh, that's 83 & 1/3rd crystals per blueprint.
With shipments costing 100 crystals per blueprint, on average even 200 crystal refreshes will pay off compared to buying them. On top of that, you get the benefits of farming g12 gear. (Obviously if you're going after shards on hard nodes, node-refresh costs come into play, but you can always skip that refresh and move on to gear farming once you've exhausted your hard node attempts).
Thus, if you have the crystals even 200 crystal refreshes are worth it for people who spend on new ships.Of course, most people do not do this.
If you don't spend on new ships, but do spend crystals on energy and/or node refreshes when farming ships to get them quicker, the ultimate break-even point will depend on how much you typically spend on refreshing nodes and energy, but at least the 50 energy refreshes are worth it because of the extra gear you get.
The real conundrum for me is whether I want to skip the 100 crystal refreshes this time so I can focus on buying Kyros for GLs. It's not that a 100-refresh isn't "worth it" in crystals. It's whether it's "worth it" in terms of how much it would delay GL progress.
Blueprints gained = 36 attempts extra per day * 5 days * 20% drop rate = 36 blueprints.
Of course, my g12 needed is the Mk12 Fusion Furnace and I'll get about the same drop rate (20%) for those as for Y-wing blueprints, so I hurry along my efforts to relic RHPoe, RHFInn, & RTrooper by 36 FF prototype salvage as well.
Costs = 100 x 3/day x 5 days = 1500 crystals.
So fully funding all 3 100-crystal refreshes over the whole length of the chase is about 3 days of my crystal profit per day, after normal daily expenses. It's hard to justify delaying GLs even a single day for a ship that belongs to a faction I don't run, but it is crystal-efficient, so it's up to each person how they feel about this.
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