This is so good! But… no.
I'm not sure if I understand your point, but it seems like, 'Players aim to reach Kyber, yet a limited zeta income hinders their progress, creating a zeta crunch.' Indeed, several factors obstruct the journey to Kyber. You need numerous teams with high gear, essential zetas, omicrons, and effective mods. Even if you received 1,000 zetas right now, it wouldn't significantly advance your position in GAC.
From my perspective, determining whether zeta income is sufficient involves assessing if it keeps pace with building new teams and applying enough zetas to make them competitive. From a free-to-play standpoint, this seems manageable.
It's already been mentioned that if you accelerate team building through spending, you must also invest in zetas, which appears logical.
I've voiced my concerns in various threads about the zeta crunch caused by lightspeed bundles, which is a tangible issue. We're not just talking about a few zetas; we're discussing a significant number, and given the limited income, recovery is challenging without substantial monetary investment. Perhaps it's manageable over time with meticulous zeta allocation, but if more LSBs are released, it'll become nearly impossible to keep up without spending heavily on zetas. I find this approach frustrating, but if that's their strategy, there isn't much to do except express our dissatisfaction.