"DarkHelmet1138;c-1572429" wrote:
"Ruprecht;c-1572408" wrote:
"Naraic;c-1572366" wrote:
"YKMisfit;c-1572331" wrote:
It seems like all of the capital ship challenges have just become impossible now after 2.0, not just Tarkin. I'm not even getting a sniff with either Ackbar or Mace. I'm just glad I finished the Tarkin challenge before the ship rework.
Ackbar's 6 star challenge got a lot easier with ships 2.0.
That might be the case but the 5* challenges are very difficult and they should be rather easy since they're for lower lvl players.
I disagree. If they are designed for low level players, they should be difficult but beatable for low level players. Almost every aspect of the game is hard before it can be put on farm. Making the 5 star challenges super easy at level 60 would defeat the whole purpose of the challenge. At that point you might as well give 5 star ships to everyone. But no worries as with everything else in this game, if you can't beat it, it gets easier the more you build your roster.
Yeah, I meant rather easy compared to the 6* challenge.
Not generally easy as in easy peasy. ;-)
The thing is, I have 6 ships at lvl 75 with their skills as high as they can be right now.
Tarkin, Vader and tfp are maxed out just no omegas on them.
All gear 9 I think.
The others are at various star lvl, at gear 8 with their skills and mods still to be leveled up to perfection.
But again we're talking about tier 4 here not about tier 6.
It shouldn't be required to have them all maxed out at this point.
However I do understand what you're saying, of course it gets easier with every bit of pilot improvement.
But tier 4 should be easier than tier 6.
If we were talking last tier then I would understand the need for maxed out toons.
Like you said they should be difficult but beatable when meeting the requirements.
And this is not the case unfortunately.
But I will level up my slave one, hopefully that will help.