9 years ago
Clones (in-depth review)
After having fielded a full clone squad in arena for about a month, I would like to share some synergies and subtleties I hadn't noticed b4. All 7* and gear X except Rex gear XI.
Rex (L) omega Squad Discipline and Subdue
5's omega Dual DC-17 Blasters and Combined Fire
CS omega Z-6 Rotary Blaster
Echo omega By the Book
RG
I tend to open w/ Squad discipline. This serves several purposes. It goads QGJ into stripping it instead of having it available to strip my RG's taunt. It gives me 3 turn immunity to Old Ben and stunners like Daka and RG. It also ensures that as soon as Rex goes, so does the rest of my team due to the tm gain inherent with it.
RG is a beast, but w/ Echo's By the Book...he's awesome. Echo gets targeted 1st typically. His aoe buff strip, assists and allowing everyone to heal for over 1k on a hit, 2k for 5's and RG, he basically mandates it. By omega'ing it, Echo heals when he goes and on his 1st assist for about 1,200 a pop. Why is this so good ? Well, he gets dropped into the yellow, RG taunts, RG's taunt is stripped shortly after...but by then, due to assists, Echo is back in the green and tagging him reactivates RG's taunt.
5's Combined Fire, if he calls any clone, they both do +75% damage, if these r crits, it's great burst and if he calls an offensed up CS, it's brutal. Not to mention, Echo will assist the assisting character frequently (unless he's the 1 called lol) Good way to get around an opposing RG.
Rex's Subdue is the 2nd burst damage. Physical damage +25% of their max health. This is great for dropping a non-tank character from above 50% to dead without triggering their RG. Also, it is really useful vs. an opposing RG that has already triggered taunt. 6k + physical damage that can crit. Total of 10k max...nice hit.
Most ppl I see that run clones, don't run all 4, but w/ CS being the heaviest consistent hitter getting +4.5% crit for each clone ally and 50% tm on a basic crit, he hits hard and fast.
This team is consistently top 10 on a November shard.
I hope this helps some folks interested in a clone squad.
Plz don't share how u would make it better, I am extremely satisfied with how this works. I used to swap RG for Phasma and vice versa, but now that Echo is Gear X, he can take a hit or 2 and RG stays.
Plz do share any synergies, nuances, subtleties I may have missed tho. Thx.
Rex (L) omega Squad Discipline and Subdue
5's omega Dual DC-17 Blasters and Combined Fire
CS omega Z-6 Rotary Blaster
Echo omega By the Book
RG
I tend to open w/ Squad discipline. This serves several purposes. It goads QGJ into stripping it instead of having it available to strip my RG's taunt. It gives me 3 turn immunity to Old Ben and stunners like Daka and RG. It also ensures that as soon as Rex goes, so does the rest of my team due to the tm gain inherent with it.
RG is a beast, but w/ Echo's By the Book...he's awesome. Echo gets targeted 1st typically. His aoe buff strip, assists and allowing everyone to heal for over 1k on a hit, 2k for 5's and RG, he basically mandates it. By omega'ing it, Echo heals when he goes and on his 1st assist for about 1,200 a pop. Why is this so good ? Well, he gets dropped into the yellow, RG taunts, RG's taunt is stripped shortly after...but by then, due to assists, Echo is back in the green and tagging him reactivates RG's taunt.
5's Combined Fire, if he calls any clone, they both do +75% damage, if these r crits, it's great burst and if he calls an offensed up CS, it's brutal. Not to mention, Echo will assist the assisting character frequently (unless he's the 1 called lol) Good way to get around an opposing RG.
Rex's Subdue is the 2nd burst damage. Physical damage +25% of their max health. This is great for dropping a non-tank character from above 50% to dead without triggering their RG. Also, it is really useful vs. an opposing RG that has already triggered taunt. 6k + physical damage that can crit. Total of 10k max...nice hit.
Most ppl I see that run clones, don't run all 4, but w/ CS being the heaviest consistent hitter getting +4.5% crit for each clone ally and 50% tm on a basic crit, he hits hard and fast.
This team is consistently top 10 on a November shard.
I hope this helps some folks interested in a clone squad.
Plz don't share how u would make it better, I am extremely satisfied with how this works. I used to swap RG for Phasma and vice versa, but now that Echo is Gear X, he can take a hit or 2 and RG stays.
Plz do share any synergies, nuances, subtleties I may have missed tho. Thx.