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- As others have said, he needs to be g12. Those g12 peices add a lot of health. Once those g12 finishers are out that health will effect the mods too
- 12+5 or bust as other peeps said. Modding him for health is pretty important too. He has specific needs, he needs to be handled, he's not one of those -just slap things on, good to go- toons xD.
- braskmeNew SpectatorG12 and zeta on his unique at least. I've got him at 55k health and he starts hitting hard on his third turn or so with at least 3 droid allies. Once the last g12 slot comes along, you'd better get the rest of the separatist droids geared up -- they're in for a world of hurt with a starting health of 90k+.
He was terrible even at g12 before I equipped a few slots. "kalidor;c-1882577" wrote:
G12 and zeta on his unique at least. I've got him at 55k health and he starts hitting hard on his third turn or so with at least 3 droid allies. Once the last g12 slot comes along, you'd better get the rest of the separatist droids geared up -- they're in for a world of hurt with a starting health of 90k+.
He was terrible even at g12 before I equipped a few slots.
Agreed. He should really shine at g13.- So, now that he has matured a bit - can this still be the fastest team in game with BB on team? Is that how people run him against DR? Curious. @smapty used to run him in arena I think.
- I read God instead of good the first time I saw the thread :tongue:
- I've got my Grievous with 6 Health Mods, three of which give Health as their Primary and the other three giving Health in their Secondary stat, and a Speed of 170 at g11.1. And he's next to useless.
I'm encouraged by the comments that he gets good at 12. Maybe I'll keep working on him, then. - Sadly Grievous doesn't really get good until you have him at g12+5 with 6 dot mods. But when he's good, he's good. Easily one of the hardest hitters in the game.
"Stenun;c-1882827" wrote:
I've got my Grievous with 6 Health Mods, three of which give Health as their Primary and the other three giving Health in their Secondary stat, and a Speed of 170 at g11.1. And he's next to useless.
I'm encouraged by the comments that he gets good at 12. Maybe I'll keep working on him, then.
How much health does he have? That's what you should look at. - NotRealUltraSeasoned NewcomerCarrie implied that the toon to benefit most from going g13 is going to be Grievous
Aside from high damage and max health, he’ll also be boosting the speed of his capital ship "Ultra;c-1883019" wrote:
Carrie implied that the toon to benefit most from going g13 is going to be Grievous
Aside from high damage and max health, he’ll also be boosting the speed of his capital ship
Hey let's not jinx it! Would be real disappointing for my g12+5 GG to have the new capital ship crewed by Nute :p
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