7 years ago
Drain Force and Stun
I have a question that could be completely off the mark, redundant or obvious. But I thought I’d ask anyway, if only for my peace of mind.
I run EP(L), DV, DN, Tarkin, Shore. If all goes well, both EP and DN go early in the match and I nearly always opt for the stun and the drain. I’m wondering if the drain is useful once a toon is stunned. For the sake of the argument, I’ll assume all 5 opponents get stunned.
If a toon is stunned, he needs to run out his turn meter before the stun ends. If DN drains a stunned toon, his cooldown go from 0 (usually) to +1. But if the toon has to run out its turn meter anyway to get unstunned, and then again to take a turn, isn’t the cooldown back down to 0 by then? And the drain was pointless?
Of course, it still useful to increase cooldowns for those toons that didn’t get stunned, to deal damage and to reduce CD on Annihilate.
I hope I’m explaining the question well enough.
I run EP(L), DV, DN, Tarkin, Shore. If all goes well, both EP and DN go early in the match and I nearly always opt for the stun and the drain. I’m wondering if the drain is useful once a toon is stunned. For the sake of the argument, I’ll assume all 5 opponents get stunned.
If a toon is stunned, he needs to run out his turn meter before the stun ends. If DN drains a stunned toon, his cooldown go from 0 (usually) to +1. But if the toon has to run out its turn meter anyway to get unstunned, and then again to take a turn, isn’t the cooldown back down to 0 by then? And the drain was pointless?
Of course, it still useful to increase cooldowns for those toons that didn’t get stunned, to deal damage and to reduce CD on Annihilate.
I hope I’m explaining the question well enough.