Forum Discussion
7 years ago
I feel ya pain OP. My palp use to have over 95% potentcy. After doing 10-15 arena battles a day I noticed my Palp would stun 2 to none on my opposing teams squad..and if stun did land..it was always on a toon like a tank instead of Thrawn/Nihilus or their Palpatene. Meanwhile my opponents Palpatene always always always stuns 3 to 5 of mine..making the battle so much more RNG oriented than it needs to be.
I ended up remodded for speed and dropped his potentcy to 82%. I figured a faster palpatene when controlled by the AI would give my opponents just as much trouble as theirs does to me. It's gotten to the point I don't even do AoE stuns anymore...I just spread shock around like butter.
I've seen and fought through all the metas beginning with Poe/droids to Palp.....this by far is the most annoying RNG controlled meta I've ever played...and honestly I kind of hate it.
I ended up remodded for speed and dropped his potentcy to 82%. I figured a faster palpatene when controlled by the AI would give my opponents just as much trouble as theirs does to me. It's gotten to the point I don't even do AoE stuns anymore...I just spread shock around like butter.
I've seen and fought through all the metas beginning with Poe/droids to Palp.....this by far is the most annoying RNG controlled meta I've ever played...and honestly I kind of hate it.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,730 PostsLatest Activity: 8 hours agoRelated Posts
Recent Discussions
- 8 hours ago
- 17 hours ago
- 7 days ago