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7 years ago
"DarkHelmet1138;c-1588371" wrote:
The same thing that it does to any attacker that is a glass cannon. It kills them. There are other ways around this. You could try using a tank to divert some of the damage. You could use a toon to get offense down on toons that are likely to one shot. Could put thrawn in your team and fracture high dmg toons. There are ways in other words. It is less broken then allowing some toons to have constant foresight and never able to take dmg or be killed which seems to be what you're suggesting.
Never suggested constant foresight...I only suggested that the mechanic actually work. Unavoidable attacks doesnt seem broken to you? That also makes it all the more easier for the AI on defense...has the luxury not to worry if an attack lands or not lol
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