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Bantha_Milker's avatar
Bantha_Milker
New Novice
4 years ago

GAS infinite loop in Conquest sector 2 boss

Hey. I was trying to beat the final GAS final battle in sector 2 with my Rey, RH Poe, RH Finn, bb8, and stick Rey. I've done it before so I don't need to use special abilities.

Well, I topple GAS, the troopers go nonstop and he stands up. Repeat that 3 times. Except there was something weird with GAS. He fell on his own the 3rd and 4th time. Maybe because of my discs like dmg over time?

The 4th fall just leads to an infinite loop of clones attacking my squad for 6 minutes straight with no chance for me to go.

I tried to report as bug, but I don't think it went through.







  • "scuba;c-2262690" wrote:
    "Kyno;c-2262671" wrote:
    "HumbleMumble;c-2262654" wrote:
    It’s the Cost of opportunity modifier. It acts sort of like the Deployed cooling disk which was removed because it was game breaking, but this benefits the opponent so then it’s not game breaking any more.


    Didnt see where they said it was game breaking, do you have a quote?


    Come on, deployable cooling systems disc was game breaking, you know this.
    Made the mode very fun for sure however also made it easy mode.


    It is one of the ones I only got twice, but the first time was already into sector 5.

    I dont think it was quite game breaking, and they could make a rotation of some of these to reduce the likelyhood of certain combinations that would reign things in a little.

    They also discussed possibly trying to make disc distribution more progressive, which means we may see those come back into play.
  • I’d like a disk that acts sort of like JTR lead, where at the end of turn / after using a special ability Cooldowns are decreased by 1. Still a powerful disk and could be stacked, but you’d need multiple of them to really break anything. (Vader could loop, but only so long as 4-5 enemies were standing, and I don’t think anyone else could with just one of those disks.)

    DCS was WAI, but it was broken in the sense that it + a buff disk was better than pretty much any combo of disk could be.
  • "Nauros;c-2262727" wrote:
    Let's get this back on topic. Any tips on how to avoid falling into the loop?


    I used. My CLS squad. The return attacks did it. I won pretty easily.