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Alijar1's avatar
6 years ago

Magnaguard rework - still deadweight?

As you've judged from the title, I'm unimpressed by Magnaguard. That's not to say he's bad, no, not by a long shot, but he's still the worst out of the Separatist Droids.
Let's look at the perks: ally dispel on basic. With a counter attack, this can be very useful, and with the counter chance boosted quite high, there's a high likelyhood that it can continually remove all of the nastiness attacking your team. Mass dispel: Again, very useful. Stun: Good for locking down enemies. His unique gives him taunt. FINALLY.
But that's it. He's very much a lackluster droid.
His basic is kind of useless if the Target resists (or the debuff simply doesn't apply) the Target Lock, nor if the target doesn't have Target Lock to begin with. That's not good.
His second special dispels all buffs on the target... but B2 dispels all buffs on all enemies, and inflicts buff immunity, and is arguably more consistent in its constant turn meter gain than a counter attack chance. And, the Zeta: This attack's cooldown is reset if there are no buffs. That's it? No damage increase, no turn meter reduction, just a reset? Plus the fact that the stun could be resisted, or the attack dodged? That's almost as bad as Gar Saxon's Zeta IMO.
His first special, also grants him and Grievous speed up. Again, that's it? I mean, sure, a mass cleanse and a damaging ability is very nice, but it's almost too simple - there's nothing wrong with simple though, FOX and B1 are great examples - there's nothing that screams I am disrupting this enemy team, as the name would imply.
His unique... uh. It's something? But it really doesn't do much. No interaction with marked, a mechanic that, since it is a tank, it would be getting consistently due to Grievous' new unique? And that 1% defeat mechanic. Sure, a 100% offense boost is always appreciated... but Magnaguard is a tank. He doesn't do much damage to begin with. And then he kills himself??? No health steal up, no damage immunity, he kills himself? Sure, it might work a bit with Grievous' unique, but, that's really kind of... bad. (Side note: How on earth does this interact with L3's Zeta? I sense... not good).
Overall, Magnaguard is now usable, but at what cost? It's like all the good ideas went into B2 and Grievous - where did Magnaguard's turn meter reduction go? That was actually useful! His kit seems to be stretched too thin and he's just, once again, a deadweight character compared to all the other Separatist Droids. But those are just my thoughts.
  • I actually wonder if R2 might prove to be a good replacement, with his sharing max health (for Grievous), and the forced taunt he has with his Smoke Screen.

    Pretty excited to test some theory-crafting this evening
  • I’d say he’s essential as the teams only cleanser. Otherwise you get hit by Holdo’s bunker buster at the start and it’s game over.
  • "Roguetechna;c-1781409" wrote:
    I actually wonder if R2 might prove to be a good replacement, with his sharing max health (for Grievous), and the forced taunt he has with his Smoke Screen.

    Pretty excited to test some theory-crafting this evening


    I think GG eats up lightside droids on his team with one of his abilities.
  • "VonZant;c-1781464" wrote:
    "Roguetechna;c-1781409" wrote:
    I actually wonder if R2 might prove to be a good replacement, with his sharing max health (for Grievous), and the forced taunt he has with his Smoke Screen.

    Pretty excited to test some theory-crafting this evening


    I think GG eats up lightside droids on his team with one of his abilities.


    He does. I wonder if this is bad enough for him to not be worth using with LS droids. Kinda stinks if so. But we will see I guess.
  • "Counts;c-1781467" wrote:
    "VonZant;c-1781464" wrote:
    "Roguetechna;c-1781409" wrote:
    I actually wonder if R2 might prove to be a good replacement, with his sharing max health (for Grievous), and the forced taunt he has with his Smoke Screen.

    Pretty excited to test some theory-crafting this evening


    I think GG eats up lightside droids on his team with one of his abilities.


    He does. I wonder if this is bad enough for him to not be worth using with LS droids. Kinda stinks if so. But we will see I guess.


    Exactly why Jawa Engineer would be a great fit. Comes w/ a revive and massive TM boost for droids to get cranking early on, but doesn't get killed by GG's unique, comes w/ a pseudo-taunt because he can revive the other droids if you don't kill him early on. Without Magnaguard, Droideka is almost guaranteed to get the Mark from GG every time.

    Also B1 unique doesn't say it can't be revived, so presumably JE could even revive b1 if GG kills him with the unique. (Although not entirely sure about that as it could just revive w/ 0 stacks and die again)
  • "Vertigo;c-1781479" wrote:

    Also B1 unique doesn't say it can't be revived, so presumably JE could even revive b1 if GG kills him with the unique. (Although not entirely sure about that as it could just revive w/ 0 stacks and die again)


    B1 can’t be revived.

    B1 can't score critical hits or be revived. B1 has no Protection, 1 Health and 100 stacks of Droid Battalion, and can't be defeated or destroyed while they have Droid Battalion. When all stacks of Droid Battalion expire, B1 immediately destroys itself. B1 is immune to Damage Over Time.

    When B1 takes damage, they dispel all debuffs on themselves and lose 8 stacks of Droid Battalion. At the start of B1's turn, they gain 3 stacks of Droid Battalion.
  • "Vertigo;c-1781479" wrote:
    "Counts;c-1781467" wrote:
    "VonZant;c-1781464" wrote:
    "Roguetechna;c-1781409" wrote:
    I actually wonder if R2 might prove to be a good replacement, with his sharing max health (for Grievous), and the forced taunt he has with his Smoke Screen.

    Pretty excited to test some theory-crafting this evening


    I think GG eats up lightside droids on his team with one of his abilities.


    He does. I wonder if this is bad enough for him to not be worth using with LS droids. Kinda stinks if so. But we will see I guess.

    Also B1 unique doesn't say it can't be revived, so presumably JE could even revive b1 if GG kills him with the unique. (Although not entirely sure about that as it could just revive w/ 0 stacks and die again)



  • Actually, some of the text in Grievous lead and unique synergize with Separatists. So in theory, Asajj might be a good stand-in (at least in the event one were still gearing the rest of the team).

    In the end, I think Sep droid line up will be ideal... But in the short term, there seems like there are some options at least
  • "DaPowerfulJedi;c-1781483" wrote:
    "Vertigo;c-1781479" wrote:

    Also B1 unique doesn't say it can't be revived, so presumably JE could even revive b1 if GG kills him with the unique. (Although not entirely sure about that as it could just revive w/ 0 stacks and die again)


    B1 can’t be revived.

    B1 can't score critical hits or be revived. B1 has no Protection, 1 Health and 100 stacks of Droid Battalion, and can't be defeated or destroyed while they have Droid Battalion. When all stacks of Droid Battalion expire, B1 immediately destroys itself. B1 is immune to Damage Over Time.

    When B1 takes damage, they dispel all debuffs on themselves and lose 8 stacks of Droid Battalion. At the start of B1's turn, they gain 3 stacks of Droid Battalion.


    lmfao whoops, was reading the part of the unique about how he died, figured it would be in that part of the ability, not right at the front whoops.