I see the shift to buff mace windu next lol. But let's wait and see, some P2P already got all the new guys. Maybe they can show us first hand how strong they can be. I'm wandering around soft launchies arena, if I see anything different I'll make it a point to test out their team lol.
But right now, it doesn't seem like much change. Barriss users mainly have lots of healers. Nerfing her heal won't change their setup. F2P will compete more easily with Sid now though, bringing the payers and non-payers gap closer.
Big time P2P will surely be out to try the new first order and resistance synergies. In theory they look pretty good, team wide advantage buff or team wide exposure debuff.
Old time P2P who refuse to spend more will now find ways to squeeze in the latest super glass cannon, Darth Maul. I don't see any stat change to him, so he is likely super squishy and super slow, but hits like a nucleur bomb.
Asajj base dmg increase is significant. But nightsisters synergy is bad. Might see her combi with Sid now. Probably a very good investment after Sid for F2P.
Obi-Wan. No idea why they nerfed him, just because no one revealed the trick to counter him here doesn't mean there isn't one. (I'm not revealing it, I'm sure some others know too, teehee). But he's a no issue now, lost his pressure. It's just surviving the 1st debuff period, and he shouldn't have enough turns to get the 2nd one out.
Boba got a little better with a slight dmg boost to his aoe, no one actually notices his skill's ability block is 85% at level 6 lol. I've seen times when he ability blocks all 5 opponents with one blast. But his turn comes so slowly, limits his ability to counter quick assault teams (like droids) but should work wonders against jedi.