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maximumbanana18's avatar
maximumbanana18
New Spectator
7 years ago

Super troopers....

So, working on troopers atm, what’s the ideal squad comp? I have all of them, just want to gear the ones that work best as a group.. I’ve zetad veers in prep, is starks needed as well?
Any opinions will help!
https://swgoh.gg/u/damodamo/collection/?f=imperial-trooper
I have zetad veers since the last update..
  • YKMisfit's avatar
    YKMisfit
    Rising Novice
    I'm about to start building my IP team and I've got the following troopers 4* or higher right now:

    Snow (7*)
    Magma (7*)
    Shore (4*)
    Death (4*)
    Veers (5*)
    Storm (5*)

    I'm planning to use Range (currently 3*) when he comes farmable and I'm about to start farming Starck. With that in mind, which one of the above should I remove from my troopers lineup? I'm leaning towards Storm, but it's between he and Magma. The other will be replaced by one of Starck or Range once they're ready.
  • "SamuraiUX;c-1620313" wrote:
    (like that @CoastalJames? Just gave you a new nickname!)


    I'm immortal! At last!

    :D

  • "YKMisfit;c-1620272" wrote:
    I'm about to start building my IP team and I've got the following troopers 4* or higher right now:

    Snow (7*)
    Magma (7*)
    Shore (4*)
    Death (4*)
    Veers (5*)
    Storm (5*)

    I'm planning to use Range (currently 3*) when he comes farmable and I'm about to start farming Starck. With that in mind, which one of the above should I remove from my troopers lineup? I'm leaning towards Storm, but it's between he and Magma. The other will be replaced by one of Starck or Range once they're ready.


    I'd keep Magmatrooper, he provides some utility for raid/events. I usually sub him in for Snow in rebel roundup tier 3, to help stop all the buff immunity in the last encounter. He's also pretty solid in P1 of STR (try Thrawn (L), Death, Shore, Magma and Zeers--it's my second highest damage output after JTR and they require way less gear).
    For TW/TB you'll probably want stark as he is quite fast and can double buff the entire team to push them forward under a Veers lead, plus all those buffs will be solid with range trooper. Probably something like Veers, Stark, Range, Shore +1 (I prefer death, especially in TB where he double taps all rebels).
  • I’ve just finished my trooper team and I would say you need snow for damage, very important against NS. Stark provides essential turn meter and buffs for damage. Death trooper is very good for the raid, works well in other raid teams but farm is quite long so up to you. Finally you want shore or storm for the tank. Shore is definitely the better character however is harder to gear and the grind for shards is painful. I stopped farming him once I unlocked him at 3* because it was taking too long for me. Go for storm if you want a full 7* team.
  • Impérial troopers are very fun to use. They are not OP but they are a very useful team I use as much as I can. My go-to trooper team is the following:
    zVeers(L), Starck, Death, Snow, Shore troopers

    Recently I gave my Range Trooper a shot and, wow, he is good, even at 4 stars. I can use my Death Trooprt somewhere else now, my trooper team will still crush opposition.
  • Zveers L Zstark DT Snow Range

    Range is the star. His protection buffs just WOW.

    DT fast as possible. Get deathmark on and veers give speed up.... 5 on 4 before you can blink

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