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"Moicaliss;1002573" wrote:
"Darth_Jay77;1002523" wrote:
"ljcool110;1002280" wrote:
"JohnTS676;1002241" wrote:
"kalidor;1001143" wrote:
Death Star ship raid for May 4th update, please! Rewards being ship shards, including the unfarmable TIEs, Falcon, Cas's Uwing, and Command shuttle. Would fit well with the Rogue1 release, and fit with the timeline for Phoenix squad as well.
Not enough ships to make a raid for them yet. Nobody except the mega whales will have enough ships (and their pilots) levelled up enough to make more then one fleet, especially with the capital ships taking double the resources to level, I've only just got 9 ships and 1 capital up to 85, some of those aren't 7* either and you generally need 7* to attempt heroic currently, so ships need a huge amount of further content and investment before they are ready to have their own raid. If the aat raid is anything to go by then the next raid is not going to be as simple to beat as "1 squad per guild member"
That does not mean they cannot do a new raid yet, it just means that we cannot (likely) beat a Tier 7 version of it. Big difference IMO. Kind of like Vader shards in the beginning - you can't just get them anywhere. If they make a hard ships raid there may not be a Guild in the game today who can beat it, but we can all start at the Tier 4 (4-star) level and actually progress.
I think what him and I were getting at, is that assuming they keep the same 7-star requirement for a ship raid; there's not enough access to the ships to 7-star them and a good chunk of the population is still sitting on sub 7-star level ships. As of today there are only 3 ships that can be farmed via nodes and then GW shipments which are completely random. Then there's Fleet Shipments of course but even that's random as to what's in there and they compete with zetas too.
In prepping for regular raids, all of the characters you really needed were available via one of the stores and that mix of characters is always the same or available via Cantina or Tables. EA would have not have a 7-star requirement for ships but maybe just level 85 instead.
It would be cool to have some extra ship content at some point but I don't think the community is ready or can even get ready in a timely manner for such a raid based on current standards.
I don't think community like ships enough to ask for a raid....i personnaly don't. I'm only doing my fights to get zeta.
I'm right there with you, don't care enough about ships for a raid. But it's probably not fair to lump the community in that bucket with us. If EA had better ways to farm ships I might change my mind but as long as ships compete with Zeta's, I will probably never farm ships through Fleet Shipments.- I felt the same way but someone suggested a hybrid raid with one phase with ships. I can see something like that happening. Death Star also makes a lot of sense. But I would rather that be a community event sort of how they do it in destiny and other games.
"Darth_Jay77;1002591" wrote:
"Moicaliss;1002573" wrote:
"Darth_Jay77;1002523" wrote:
"ljcool110;1002280" wrote:
"JohnTS676;1002241" wrote:
"kalidor;1001143" wrote:
Death Star ship raid for May 4th update, please! Rewards being ship shards, including the unfarmable TIEs, Falcon, Cas's Uwing, and Command shuttle. Would fit well with the Rogue1 release, and fit with the timeline for Phoenix squad as well.
Not enough ships to make a raid for them yet. Nobody except the mega whales will have enough ships (and their pilots) levelled up enough to make more then one fleet, especially with the capital ships taking double the resources to level, I've only just got 9 ships and 1 capital up to 85, some of those aren't 7* either and you generally need 7* to attempt heroic currently, so ships need a huge amount of further content and investment before they are ready to have their own raid. If the aat raid is anything to go by then the next raid is not going to be as simple to beat as "1 squad per guild member"
That does not mean they cannot do a new raid yet, it just means that we cannot (likely) beat a Tier 7 version of it. Big difference IMO. Kind of like Vader shards in the beginning - you can't just get them anywhere. If they make a hard ships raid there may not be a Guild in the game today who can beat it, but we can all start at the Tier 4 (4-star) level and actually progress.
I think what him and I were getting at, is that assuming they keep the same 7-star requirement for a ship raid; there's not enough access to the ships to 7-star them and a good chunk of the population is still sitting on sub 7-star level ships. As of today there are only 3 ships that can be farmed via nodes and then GW shipments which are completely random. Then there's Fleet Shipments of course but even that's random as to what's in there and they compete with zetas too.
In prepping for regular raids, all of the characters you really needed were available via one of the stores and that mix of characters is always the same or available via Cantina or Tables. EA would have not have a 7-star requirement for ships but maybe just level 85 instead.
It would be cool to have some extra ship content at some point but I don't think the community is ready or can even get ready in a timely manner for such a raid based on current standards.
I don't think community like ships enough to ask for a raid....i personnaly don't. I'm only doing my fights to get zeta.
I'm right there with you, don't care enough about ships for a raid. But it's probably not fair to lump the community in that bucket with us. If EA had better ways to farm ships I might change my mind but as long as ships compete with Zeta's, I will probably never farm ships through Fleet Shipments.
Don't want to get the community whit us, but; i have several post about how ships battle are lame etc...
But , with this being said. My opinion, if they want to bring ship in raid form, ship battle could be only one phase of the new raid. This way, ppl that love ship will have their candy and hater won't be that much mad because it's only one phase on four- braskme8 years agoSeasoned Ace
"JohnTS676;1002241" wrote:
"kalidor;1001143" wrote:
Death Star ship raid for May 4th update, please! Rewards being ship shards, including the unfarmable TIEs, Falcon, Cas's Uwing, and Command shuttle. Would fit well with the Rogue1 release, and fit with the timeline for Phoenix squad as well.
Not enough ships to make a raid for them yet. Nobody except the mega whales will have enough ships (and their pilots) levelled up enough to make more then one fleet, especially with the capital ships taking double the resources to level, I've only just got 9 ships and 1 capital up to 85, some of those aren't 7* either and you generally need 7* to attempt heroic currently, so ships need a huge amount of further content and investment before they are ready to have their own raid. If the aat raid is anything to go by then the next raid is not going to be as simple to beat as "1 squad per guild member"
Certainly if they used the same formula as the other raids it'd be impossible to do.
But there is no reason why a ship raid have to be exactly the same as TT or the Pit. The raid could require that only the pilots be 7*, and that instead of being destroyed, the ship breaks off the attack. Each ship phase allows the ship to attack some number of times. And they could also do as others have suggested, have a phase or two be ships, and the others be heroes. But if you lose your pilot in the other phases, they're gone for good.
Honestly, I'd just like to use my ships for something other than Fleet Arena, having invested so much into them. Once you've 3*'ed all the challenges and beat the cap ship ones, that's all the content that remains for them.
It'd also give incentive for people to upgrade more ships, instead of farming zetas. Choices are good (even hard ones). - ljcool1108 years agoSeasoned Veteran
"kalidor;1002682" wrote:
It'd also give incentive for people to upgrade more ships, instead of farming zetas. Choices are good (even hard ones).
Zetas are proving to be game changers. I am not sure how they can incentivize ships enough to ignore a zeta. - I'm sorry, after reading most of the comments I'm under the impression most want thrawn to be a support unit, did you not see him fight the assasin droids or agent Kallus? He's an Extremlty intelligent attacker, probably similar to a jyn erso leader where he can expose the enemies and really capitalize on them.
"CameronD;1003067" wrote:
I'm sorry, after reading most of the comments I'm under the impression most want thrawn to be a support unit, did you not see him fight the assasin droids or agent Kallus? He's an Extremlty intelligent attacker, probably similar to a jyn erso leader where he can expose the enemies and really capitalize on them.
Still makes more sense for him to be support. Support characters hit harder than the old attacks these days anyways.- I'm saying it for selfish reasons with zader. Thrawn Will probably have a leader still have a leader ability but will it be as good?
"Vinny_Vader_Vedi;1003071" wrote:
I'm saying it for selfish reasons with zader. Thrawn Will probably have a leader still have a leader ability but will it be as good?"Vinny_Vader_Vedi;1003071" wrote:
I'm saying it for selfish reasons with zader. Thrawn Will probably have a leader still have a leader ability but will it be as good?
No one knows.- Lol was suppose to be dark and ominous
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