"Trollsbane;c-1421500" wrote:
Meh whatever. You're wrong about chopper and you would know this if you geared him up.
You've got that backwards son.You're wrong about K2. I'm not underestimating Chopper. You're underestimating K2. Which you'd know if YOU geared up K2. You probably haven't even faced one under JTR yet.
"cannon_fodder_jr;c-1421548" wrote:
I have a RJT comp on my shard with Chopper and another with Ben and the Chopper one is mildly more annoying. K2 would be a much bigger pain than either of them because of his taunt on counter attack, which would require one more buff immunity / dispel and it would devalue Baze's AoE dispel (a sneaky useful toon again now that RJT is predominant, please stealth everyone first R2, pretty please). He also provides offense down on his basic, which is really under appreciated when going against damage burst teams like CLS / Han. Since JTR teams become pretty easy once Rey is gone, and fracturing Rey is the easiest and quickest way to do that, having another toon that can prevent that fracture from happening would be very useful, providing more time to get BB-8 rolling, pun intended.
Chopper in the lineup just requires an extra turn to wait to fracture Rey since his taunt doesn't last long. I actually find the teams with a well geared and modded Han tougher, because they have some offense.
That's more like it! You've got some respect for the K2.
Raid Han hardly hurts my K2S0. He often kills himself attacking him.
Some math: My K2 has 47.6% armor. Lets say Raid Han crits for 30k on his basic: 30k * 52.4/100 * 0.5 = only 7860 damage Raid Han does to my K2 with his basic once K2 has landed offense down on him. He has to attack him something like 11-12 times to kill him (which is about 5 actions of course), and hope he doesn't die first from the counterattacks (which happens a lot).