Forum Discussion

Rxkehell's avatar
6 years ago

What if I don't have Sass, Trooper or Marauder?

I don't have them. Am I doomed?
  • Sass seems counter productive cleansing all the debuffs all the time and not many buffs to spike the tm higher then 24% but in mirror matches the foresight will disappear leaving only stealth
  • "DarthRevan1023;c-1809828" wrote:
    Sass seems counter productive cleansing all the debuffs all the time and not many buffs to spike the tm higher then 24% but in mirror matches the foresight will disappear leaving only stealth


    Its all about who goes first one this team. After that the enemy is feared and can't take a turn. I agree with @Blackbeardpepe.
  • If you REALLY wanna go for control you'd play EP, Vader, Thrawn, DR, Traya. Vader gets +56 speed from unique, force crush +culling blade. Traya second to isolate Trooper, then Thrawn to fracture Badstila. Next EP to mass stun, then DR for the mass fear. On a perfect round EP would stun everyone, and then fear on top of that would mean an effective 2 turn stun for the entire enemy team. Yes, they'd get speed from all those buffs, but so would your team once they all expire after their 2 turns that they're incapacitated for anyway.
    In theory, at least. ;)
  • Because he has the sith tag, it's really anyone's game. Darth revan doesn't even need to be leader. It's going to be bonkers.

    Edit: I don't think the 50% crit damage is going to trump the benefits other sith bring like aoe stun, isolate, pain, annihilate, etc. It's going to be bonkers.
  • "Blackbeardpepe;c-1809758" wrote:
    Who's got the faster assassin will win arena.


    I don't know why people keep saying that. Have they repeated basically what Mobilegamer said?

    You realize no matter how fast you are. You're still going to be stuck behind that sith trooper right?

    Its going to be a race to kill sith trooper followed by instantly wiping out Darth revan from the deathmark. Sith marauder will pump up a lot more damage than assassin. Even with that initial TM boost to get the team going. Marauders damage should more than make up for it.

    I wouldn't be surprised if his special hits for well over 100k because once both sides start a turn with that x5 ferocity stacks....

    I had to edit this part forward because it's a lot more than I predicted. Its pretty nuts how much bonus offense and guaranteed crit % marauder gets early. Both sides having x10 stacks early on will give marauder a bonus 200% offense from his unique alpine and an additional 80% from the from the 10 stacks
  • "InRevanWeTrust;c-1809905" wrote:
    "Blackbeardpepe;c-1809758" wrote:
    Who's got the faster assassin will win arena.


    I don't know why people keep saying that. Have they repeated basically what Mobilegamer said?

    You realize no matter how fast you are. You're still going to be stuck behind that sith trooper right?

    Its going to be a race to kill sith trooper followed by instantly wiping out Darth revan from the deathmark. Sith marauder will pump up a lot more damage than assassin. Even with that initial TM boost to get the team going. Marauders damage should more than make up for it.

    I wouldn't be surprised if his special hits for well over 100k because once both both sides have that x4 ferocity attack. Marauder will very early have 112% bonus offense from his unique getting him 80% 4x10 both sides and the x4 ferocity attack gives 32%


    It doesnt matter how hard he hits if he doesnt get to move because he has fear on him.

    I dont know what any video says, just having some fun speculating. But I can imagine turn order should go:

    Sass TM, Fastila applies fear, DR applies AOE Shock or fear again, you select someone you want to nuke and hit them with everything you have including Marauder Nuke and it dies. Repeat.
  • "VonZant;c-1809921" wrote:
    "InRevanWeTrust;c-1809905" wrote:
    "Blackbeardpepe;c-1809758" wrote:
    Who's got the faster assassin will win arena.


    I don't know why people keep saying that. Have they repeated basically what Mobilegamer said?

    You realize no matter how fast you are. You're still going to be stuck behind that sith trooper right?

    Its going to be a race to kill sith trooper followed by instantly wiping out Darth revan from the deathmark. Sith marauder will pump up a lot more damage than assassin. Even with that initial TM boost to get the team going. Marauders damage should more than make up for it.

    I wouldn't be surprised if his special hits for well over 100k because once both both sides have that x4 ferocity attack. Marauder will very early have 112% bonus offense from his unique getting him 80% 4x10 both sides and the x4 ferocity attack gives 32%


    It doesnt matter how hard he hits if he doesnt get to move because he has fear on him.

    I dont know what any video says, just having some fun speculating. But I can imagine turn order should go:

    Sass TM, Fastila applies fear, DR applies AOE Shock or fear again, you select someone you want to nuke and hit them with everything you have including Marauder Nuke and it dies. Repeat.


    Go look at unique 3 for dark bastila. Once she takes that turn every debuff going out after that on the enemy team won't apply so fear will just resist/immune. And the devs had said in a post update on Darth revan that they had the most success with dark bastila going first.

    And I'm assuming that's from mirror matches since dark bastila going first against a jedi revan team won't matter due to the tenacity up at the start.
  • "InRevanWeTrust;c-1809932" wrote:
    "VonZant;c-1809921" wrote:
    "InRevanWeTrust;c-1809905" wrote:
    "Blackbeardpepe;c-1809758" wrote:
    Who's got the faster assassin will win arena.


    I don't know why people keep saying that. Have they repeated basically what Mobilegamer said?

    You realize no matter how fast you are. You're still going to be stuck behind that sith trooper right?

    Its going to be a race to kill sith trooper followed by instantly wiping out Darth revan from the deathmark. Sith marauder will pump up a lot more damage than assassin. Even with that initial TM boost to get the team going. Marauders damage should more than make up for it.

    I wouldn't be surprised if his special hits for well over 100k because once both both sides have that x4 ferocity attack. Marauder will very early have 112% bonus offense from his unique getting him 80% 4x10 both sides and the x4 ferocity attack gives 32%


    It doesnt matter how hard he hits if he doesnt get to move because he has fear on him.

    I dont know what any video says, just having some fun speculating. But I can imagine turn order should go:

    Sass TM, Fastila applies fear, DR applies AOE Shock or fear again, you select someone you want to nuke and hit them with everything you have including Marauder Nuke and it dies. Repeat.


    Go look at unique 3 for dark bastila. Once she takes that turn every debuff going out after that on the enemy team won't apply so fear will just resist/immune. And the devs had said in a post update on Darth revan that they had the most success with dark bastila going first.

    And I'm assuming that's from mirror matches since dark bastila going first against a jedi revan team won't matter due to the tenacity up at the start.


    Yes, but the way to get Fastilla to go first is Sass. Sass is faster and her open gives 20% TM to the rest of her team. In a mirror match, a team with Sass will go before a team without Sass. Sass isnt there for damage. She is the engine. She's like Poe, Vader and FOO - she lets the rest of your team go first.

    Might be possible to run DR under Maul lead + Sass to be even faster.

    Edit: Unless Fastilla has a higher base speed than Sass, but I'm assuming she isn't. If she is, then I'm wrong.
  • Maybe it changes at higher gear but at g8 Fastila has 130 base speed. Sass has 151.