Forum Discussion
8 years ago
"Corrog;992968" wrote:
Hoping for a JKA zeta. Something like:
Jedi allies gain 30% offense, and 20% critical damage, and other allies gain half that amount. Whenever an ally is evaded, they gain advantage for 2 turns. Whenever an allied Jedi is critically hit, they immediately gain 100% turn meter. If a Sith critically hits them, they also reset all cooldowns.
We don't need more anti-crit leaders.
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