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Metheadras19's avatar
4 years ago
Solved

Buffs Expiring in LSTB Geonosis when they should not

Product: Star Wars: Galaxy of Heroes
Platform:Apple iPhone
What type of device are you experiencing the issue with? iPhone XR
OS Version 15.1
Ally Code: (Find it here: http://bit.ly/AllyCode ) 849-158-751
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug Buffs that should NOT expire are expiring between waves in Light Side Territory Battle on Geonosis Republic Offensive
Steps: How can we find the bug ourselves? Use The Armorer or Jedi Master Kenobi in LSTB: Geonosis
Connection Type Wifi
Please select your region North America
Country United States

Buffs that should NOT expire are expiring between waves in Light Side Territory Battle on Geonosis Republic Offensive.  Examples include "High Ground" on Jedi Master Kenobi and "Beskar Armor" granted by The Armorer.  Please correct these problems.  They make LSTB unnecessarily hard and people have invested time and money into these characters - their abilities should work.

6 Replies

  • ChristophIV's avatar
    ChristophIV
    Hero+
    4 years ago
    @Metheadras19 An encounter is a phase or wave. The wording is consistent throughout the game.

    Abilities that state "until the end of the encounter" expire at the end of a wave/phase. Abilities that state "until the end of battle" persist and carry over through waves.
  • crzydroid's avatar
    crzydroid
    Hero (Retired)
    4 years ago

    @Metheadras19 It doesn't matter what your opinion is. The encounter is what you are calling a wave and it even says so in game. 

  • Agreed on the armorer but what about Jedi Master Kenobi's High Ground?

    I don't know whether it is expiring at the end of the encounter (wave) but if it is, as OP claims, then that seems like a bug - it should be for 2 or 5 turns (depending on ultimate charge). Supreme Leader Kylo Ren's Aggressive Stance (ultimate) carries to the next encounter so High Ground should too.

    Edit: it does say the mastery increase that other allies get from JMK's ultimate expire at the end of the encounter but the High Ground buff on JMK himself should not.

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