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imperviousyragh's avatar
6 years ago
Solved

Bug in Geonosis TB Phase 1 Canyons Special Mission

Product: Star Wars: Galaxy of Heroes
Platform:Apple iPad
What type of device are you experiencing the issue with? iPad Pro
OS Version 13.3
Ally Code: (Find it here: http://bit.ly/AllyCode ) 683-319-549
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug In GEONOSIS SEPARATIST MIGHT PHASE 1 in Canyon Special Mission part 3every time my General Grievious is matched against Shark Ti by themself it will go in an endless loop that never ends.... so I have to forfeit the battle
Steps: How can we find the bug ourselves? In the part 3 of the special mission in Canyon in Geonosis Separatist Might play an you match GG against Shaak Ti let it run I will never end
Connection Type Wifi
Please select your region Europe
Country Spain

Here is the link so you can see it

https://streamable.com/uw02c

Thanks

  • Hey @imperviousyragh ,

    after reviewing the video your provided it seems that everything is working as intended.

    The problem is more that you are somehow in a stalemate.

    As both characters have the ability to recover health and/or protection it is nearly impossible to win this fight with one character alone.

    I hope I was able to assist you.

    Regards.

2 Replies

  • CEO_Rago's avatar
    CEO_Rago
    Hero (Retired)
    6 years ago

    Hey @imperviousyragh ,

    after reviewing the video your provided it seems that everything is working as intended.

    The problem is more that you are somehow in a stalemate.

    As both characters have the ability to recover health and/or protection it is nearly impossible to win this fight with one character alone.

    I hope I was able to assist you.

    Regards.

  • GladOS-013's avatar
    GladOS-013
    Hero (Retired)
    6 years ago
    Historically, these stalemates are marked as "working as intended." There have been several threads on the main forums (feedback section) asking for a forfeit option that allows players to retain their earned progress, but they haven't gained much traction and I don't know if the Devs have flagged it for future improvement.

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