bug or intended? 2 cases of assists ignoring stealth/ability
Product: Star Wars: Galaxy of Heroes
Platform:Android Tablet
What type of device are you experiencing the issue with? pc emulated
OS Version win7 64
Ally Code: (Find it here: http://bit.ly/AllyCode ) 368-455-383
What type of issue do you have? Gameplay
How often does the bug occur? Often (50% - 99%)
Summarize your bug So i'm not sure if this is intended. there are 2 cases i am curious about regarding assist ignoring normal rules.. One is when 'multiple' enemies assist vs padme lead. the first assist creates protection up on the padme member, which means it should be immune to debuffs, but seen clearly in testing, if there are more than 1 enemies assisting, this rule is ignored. debuffs are applied while protection up was in place. A similar rule is ignore in fleets when a gr ship has unending loyalty, and multi-assist triggers stealth on the target allied ship. commonly seen in gr vs mfalcon battles. when more than 1 assist occurs, the remaining assists will continue to attack target after the target enters stealth. this also happens in lsgeotb with the droid ships assisting vs gr special mission fleet with unending loyalty triggering stealth. the stealth does not stop the attacks. target is still valid. This is inconsistent rules if working as intended.. as seen with other mechanics in the game that this does not apply, such as Nest, in the case if you try to mutli assist attack her when she has NO protection up, the first hit can damage her, but following assist damage is subject to the rules of protection up and does no such damage. so why is padme lead different here? and why is gr fleet stealth (or stealth in general) ignored as well when multi-attacks are concerned?
Steps: How can we find the bug ourselves? beyond mfalcon fleet behavior vs gr fleet seen in arena, the rest i describe were seen in lsgeotb, padme vs bugs, gr fleet vs hmp+droid ships.
Connection Type Wifi
Please select your region North America
Country usa
first of all, i just want to know if these are bugs, or working as intended, even though quite absurd behavior and a bit contradictory.