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Same thing just happened to me. After placing defenses on the second round of GA I moved some mods from my JKR team to my DRevan team. During the attack phase I then sent my JKR team versus a slower team and my team went last and acted as if they had no mods. This should not have happened if the mods locked correctly at the beginning of GA.
Mod lock is still broken in GA as well as TW. Mods are supposed to stay locked for the duration of the event. However, if the mods are removed after the lock and the character is used lated in GA and TW, the current mod state is used instead of the locked state.
In my case, my Thrawn was modded for 287. Later, after the defense was already set, I removed some mods from Thrawn which dropped him to 219. When I entered the fight, my thrawn went after a 231 Sion instead of going first.
Multiple people in my guild have reported similar issues. Please fix this.
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