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Altzair219's avatar
Altzair219
Seasoned Adventurer
2 years ago

RotE Coruscant Fleet Mission - Excessive healing

Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Galaxy S21 Ultra
OS Version NA
Ally Code: (Find it here: http://bit.ly/AllyCode )
What type of issue do you have? Gameplay
How often does the bug occur? Often (50% - 99%)
Summarize your bug The enemy BTL Y-wings get more instances of healing than they should. Nothing in the ships kit indicates that they should get more than 1 instance of health recovery per hit however they seem to get a heal instance for each ship that has entered battle. This makes it progressively harder as the enemy brings in reinforcements which allows them to heal more than the damage they receive. I can't find any other modifiers that indicate this to be the case so feel this is a bug
Steps: How can we find the bug ourselves? Use a fleet that has a high chance of landing critical hits. This triggers the healing for the BTL and the instances of healing increase as more ships enter the battle on the enemy side.
Connection Type Mobile
Please select your region North America
Country USA

Enemy ships keep getting more instances of healing when they get critically hit as the enemy brings in more ships. This healing outweighs the damage output eventually and at that point you might not be able to win or lose the battle essentially causing a lock.

The kit for the BTL y-wing doesn't indicate this as expected behavior as description reads as a single heal instance. There are no modifiers to the mission that would describe the extra heal instances either.

Currently the best and only way to deal with this is to use ships that inflict healing immunity which are very limited for light side

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