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I tried to post this in my own forum.
I can confirm bug hasn't been fixed yet. Are they still working on it?
With arena its the same thing. With Boba Lead sometimes I'll land too many bombs on the target that went first and before I know it, they're dead, I don't get my payout, and worse still, the target doesn't switch.
I still think the payout should just activate cause they probably have coding in the game that allows the game to understand what type of character the bomb was thrown by, to prevent the payout from activating if, say, the Bounty Hunter target died by a thermal detonator thrown by Jawa Engineer or something.
It is still, however, the most annoying thing that can happen to me if I'm facing a CLS team with han and chewie and the bombs end up killing han before I can touch him and the remain bounty hunters I have on the field don't have that extra push to force their way through the Luke wall.
All I'd like to know is that this bug hasn't been forgotten.
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