"Seera1024;c-18089307" wrote:
"Cinebar;c-18089139" wrote:
TS2 is so easy to me now, that I could probably do stuff in my sleep. First when they are standing outside waiting to go in the house, stop all the socializing, send them to the bathroom. Don't let anyone cook anything. Make someone serve Cereal for breakfast. Send the kids on to school if the bus arrives. Get them out of the way because you want the adults to meet the neighbors and spend a lot of time socializing with them because in TS1 and TS2 Sims need friends for promotions.
Unlike TS1, TS2 Sims will at least talk to your Sim if you make that phone call and not curse out your Sim because they interrupted their TV program....lol. TS1 is harder than all four of them. TS4 players complain of how easy it is to build relationships and get married or whatever in TS4. They should try TS1 and find out how hard Maxis could actually make it, if they keep requesting different opposing relationship points. One Sim feeling closer to the other Sim than vice versa. TS1 is a very true and best example of just how hard Maxis made the game in the beginning.
After the Sims have eaten something, I make them watch TV..the cooking channel to at least get one cooking point. It gains fun and comfort and a cooking skill. Easy Peasy.
Don't let anyone cook anything without a smoke alarm in the rooms that have a stove, a kid stove and or a fireplace. I learned that lesson twenty years ago. On day one.
There is absolutely no reason at all any Sim should die in TS2 on the day they move in. It's not that hard, TS1, yes, never TS2.
No cooking until they have some cooking points and then there is still a risk of fire burning up your Sim if they cook something for the first time. Salads, sandwiches and cereal...and no grilling outside without smoke alarms.
As stated before, Active Sims take more care, they need more food, more sleep, more hygiene requirements. Sloppy Sims won't care they are that dirty, and or the house. Lazy Sims need more comfort and want to lounge a lot...let them it builds comfort faster than sitting. And remember furniture matters, the points on furniture and appliances matter in TS2 and were very low in TS1...it was very hard to find any chair in TS1 that was above 3 points and then those Sims won't stay seated when commanded. At least TS2 Sims will sit until you make them stop. :)
At least 3 points mechanical before the repair anything electronic. And make sure they are in a good mood first just in case as that will keep the from dying if the get electrocuted. Raise their motives before trying again. No shame in calling the repairman either.
My upgrade order and reasons:
1. Kitchen: better appliances mean more filling meals means less chance of fire.
2. Bedroom. Bed only and better bed means less time sleeping.
3. Bathroom. Less time dealing with bladder and hygiene
Beyond that dependent on what else they need or want.
At least one toilet per 3 Sims. I usually only do full bathrooms and not half bathrooms so my shower to sim ratio is the same. Any fewer and you have to be more attentive as to the bladder levels.
Red hands builds fun super fast, if available. Does require some build up of a relationship.
Play without mods for some time. This let's you figure out normal game behavior based on how you play. That way you recognize a mod conflict or issue and not mistake it for regular game behavior.
Digging for treasure raises fun but will tank hygiene. Useful for easy quick money before skills are earned if you're holding off for a specific job.
Very good. Also, hygiene tanks when doing any other physical activity, it's easy to take care of Sims who enjoy reading a book more than pitching a softball.
A Sim who isn't playful but more serious enjoys reading the paper, and books, etc. Their fun builds faster by doing these things rather than watching TV. But all Sims' fun builds faster watching the sports channel. It must be an EA thing..EA Sports..lol.
OP, Sims in TS2 won't die just from hunger, their hygiene and energy have to be depleted, too. This was not the case in TS1, hunger killed them even if they didn't have low energy and or hygiene. Different traits matter in TS2 because as I said some Sims eat more often than others but better meals and better appliances are faster and last longer.
If you are really in direstraights just maxmotives. Or go to the neighborhood screen without saving. And yes, play without any mods until you learn what trait matters and why and which Sims get along better with others depending on their interests and likes, dislikes, and or traits, etc.
But really most Sims in TS2 get along extremely well (patched out the odds in later patches) compared to The Sims.