Forum Discussion
MidnightAura86
7 years agoNew Spectator
"JoAnne65;c-16678559" wrote:"jackjack_k;c-16536795" wrote:
The AI in the Sims 2 is bad by standards of The Sims 4.
The Sims 3 in some areas beats it, some areas is weaker. 4 is better overall, however, that's only after 4 years of updates improving it behind the scenes. The base game had some serious AI issues.
The Sims 2 Sims have bad pathfinding, they don't prioritise needs, it's almost impossible to give them a huge queue because they drop most of it for no reason. And worst of all, are bipolar to the extreme. People claim Sims 4 is bad, but in Sims 2, you could break up with someone, they would burst into tears, and next minute be all smiles and even laughing to themselves. The memory system in The Sims 2 was literally built to trigger random animations, but Sims themselves didn't have long term feelings. The memory system was an easier way to give the illusion that Sims remember things. They don't, it just triggers an animation every so often based on the event, and otherwise everything is normal.
Very rarely, if ever, do we see Sims 4 sims drop features from the queue unless it's caused by a glitch. Occasionally, they will waive their arms around, but only if an interaction isn't possible. And if something happens in The Sims 4, a Sim will react and keep hold of that feeling constantly for a generous amount of time, affecting everything they do.
But as I said, it took a few years for the AI to get where it was. 4 when it first came out was trash with AI.
But The Sims 2 for it's time had okay AI, but it's console counterparts had much better AI. They had proper emotions and feelings, great pathfinding, prioritised needs and kept to a decent schedule, but still left enough for the player to enjoy.
My Sims 4 game must be very glitched then, they constantly drop features from the queue. And the reason they’ll never wave their arm is because they clip through anything. Is tht the definition of good AI? I like it they mind about things/sims standing in their way. Sims in 4 will indeed stick to an emotion, as long as they don’t cross some aura that changes that. Is that good AI? It often doesn’t make any sense at all. And on top of that, when they have an emotion they’ll feel it towards everyone they meet. Unlike Sims 2 (and 3) where the emotion often is strictly limited towards a specific sim that caused the mood/emotion. That is the kind of AI I want and expect in this game.
Beaten to it! My sims drop things in the queue all the time. And it’s not performance related to my pc. I’ve spent the evening with my niece who played the sims on my PS4 Pro and she was getting frustrated because she told her sim to go to the bathroom, he cancelled it out to read a book (while his bladder was in the red). She then told him after that to give the toddler a bath, he picks up the toddler, walks to the bathroom, cancels the interaction and walks out to go and read a book. The sim isn’t a bookworm.
My game on pc does this constantly too.
And I’m sorry but if something happens a sim doesn’t hold that feeling for a generous amount of time. My sim witnessed her husband cheating, the angry moodlet appeared behind eight -yes eight very happy moodlets. The anger moodlet didn’t get to the front so she never actually felt an emotion as she was too happy because of nice decor, a good meal and a dog cuddle. Fact is sims 4 sims are as shallow as a paddling pool. They can’t even feel fear.
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