Forum Discussion
Simmerville
15 years agoSeasoned Ace
Wow, first I'm glad you got it installed. I still don't take it for granted that others can install my stuff. Thanks for testing!
Gerardo: Hahja, love your testing picture. Looks like the doors were properly locked by your sim ;-)
On the overview picture I notice the Riverview townhall is missing, but it doesn't mean much for the testing.
Sorry that the instructions were a bit long winded. Any way, the most important is to test the hood technically, where the sims live (or if you use your own sims) makes no difference.
If you test with Story progression off, there should be no new families moving in (I think). You get a better testing with more households though, because you will see if ie sims get stuck in a crowd etc. I understand why they move into empty lots - it's because I added trees on those lots so the game obviously thinks there is a house. To avoid this you can simply rezone those lots to commercial. And I'll get rid of those trees for the final version.
mrslokiee: Did you try all the spheres? I'm pretty sure one of my sims walked inside it, but there is only one without a crater. Try the one next to the business tower. And please keep an eye on the double bill charging. Maybe there was unpaid bills on the lot she came with? I played her for a day on that lot but never paid bills.
NRowe: Thanks, if you don't go for the beta testing, you will get the final version about Feb 10th ;-)
Gerardo: Hahja, love your testing picture. Looks like the doors were properly locked by your sim ;-)
On the overview picture I notice the Riverview townhall is missing, but it doesn't mean much for the testing.
Sorry that the instructions were a bit long winded. Any way, the most important is to test the hood technically, where the sims live (or if you use your own sims) makes no difference.
If you test with Story progression off, there should be no new families moving in (I think). You get a better testing with more households though, because you will see if ie sims get stuck in a crowd etc. I understand why they move into empty lots - it's because I added trees on those lots so the game obviously thinks there is a house. To avoid this you can simply rezone those lots to commercial. And I'll get rid of those trees for the final version.
mrslokiee: Did you try all the spheres? I'm pretty sure one of my sims walked inside it, but there is only one without a crater. Try the one next to the business tower. And please keep an eye on the double bill charging. Maybe there was unpaid bills on the lot she came with? I played her for a day on that lot but never paid bills.
NRowe: Thanks, if you don't go for the beta testing, you will get the final version about Feb 10th ;-)
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