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- mw15253 years agoSeasoned AceWell, on the physical side of things, adults do have age lines on their faces especially noticeable on the forehead and a bit around the eyes. They are also a teeny bit slower than young adults in their movements. However, the biggest difference I have noticed is that adults are more behaviorally 'settled down' than the younger Sims when it comes to how they handle social and personal relationships as-well-as trauma events.
- NikkeiSimmer3 years agoLegendAlso with adults; the naso-labial triangle is more pronounced on their face as opposed to “Young Adults” - you see the opposing diagonal creases by the side of the nose - that’s the naso-labial crease.
- Umbra_Assassino3 years agoSeasoned NewcomerIn addition to the wrinkles mentioned above, adults have more shriveled cheeks and lips, which is obvious at the CAS when switching age.
"mw1525;c-18098208" wrote:
However, the biggest difference I have noticed is that adults are more behaviorally 'settled down' than the younger Sims when it comes to how they handle social and personal relationships as-well-as trauma events.
I'm all ears? - If Generations is installed, adults will get the mid life crisis moodlet and the game will prompt all sorts of wishes for sudden changes like switch houses, jobs, divorce...
- Burnziie3 years agoSeasoned AceAdults have a lower fertility rate in general and are also able to suffer a Midlife Crisis when aging up with generations based off how their young adult life went.
Plus a few wrinkles here and there, but nothing major visually! - LlamaOMama3 years agoNew AceYeah. Thanks guys.I already knew the main mechanics, like midlife crisis and lower fertility rates, just looking for appearence changes.
- LlamaOMama3 years agoNew AceI found out the main appearence change. Adults Sims have a noticible lined jaw, wheras young adults it's absent.
- UlanDhor3 years agoSeasoned AceThe head models are different.
To illustrate just one example, here's a generated Bridgeport bouncer with most of his sliders not too far from their default positions. I drew the mouth slider to its lower extreme position in order to show what that one does.
https://i.imgur.com/n3Om0y7.jpg
Note how the mouth sagged downward in the full adult sim, and the philtrum (the cleft in the middle area of the upper lip) became very prominent.
That's one of the pitfalls if you create your sims as YA's. In YA's, the mouth height slider does almost nothing, whereas it has pronounced effects on the head models of teens, full adults and elders. - LlamaOMama3 years agoNew Ace
"Turjan;c-18112916" wrote:
The head models are different.
To illustrate just one example, here's a generated Bridgeport bouncer with most of his sliders not too far from their default positions. I drew the mouth slider to its lower extreme position in order to show what that one does.
https://i.imgur.com/n3Om0y7.jpg
Note how the mouth sagged downward in the full adult sim, and the philtrum (the cleft in the middle area of the upper lip) became very prominent.
That's one of the pitfalls if you create your sims as YA's. In YA's, the mouth height slider does almost nothing, whereas it has pronounced effects on the head models of teens, full adults and elders.
Thanks. - LlamaOMama3 years agoNew AceOkay. CAS doesn't show any wrinkles for some reason...
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