Forum Discussion

someguy2355's avatar
5 years ago
Solved

.Package files not showing up in the launcher

Hi I'm looking for some guidance with downloading .package files, for some reason my launcher will not detect .package files but detects The Sims 3 Custom Content easily, I can provide screenshots but cannot figure out what's wrong. I have the mod folder with resource.cfg and packages/overrides.

  • @someguy2355  When you load the game to the Main Menu, you should see a list of script mods.  But that won't include all mods, for example most tuning mods don't show, and I don't think custom content is listed either.  (I don't use it in general, so I don't remember.)  You'll need to check in-game to see whether everything else appears.  But if your script mods are being read, then everything inside the folder that contains them should be read as well, as long as it's all in .package form and is compatible with Sims 3.

3 Replies

  • @someguy2355  Your .package files aren't supposed to show up in the launcher, which only reads .Sims3Packs and the files created when you install those packs.  The important question is whether the .package files show in-game.  Be sure to delete the five cache files in your Sims 3 folder (first screenshot) after adding or removing any content.  For reference, those files are:

    • CASPartCache.package
    • compositorCache.package
    • scriptCache.package
    • simCompositorCache.package
    • socialCache,package
  • someguy2355's avatar
    someguy2355
    5 years ago

    If I have the no intro package and I see no intro does that mean I’m supposed to have confirmation that a package is working properly? Will check in 3 hours

  • puzzlezaddict's avatar
    puzzlezaddict
    Hero+
    5 years ago

    @someguy2355  When you load the game to the Main Menu, you should see a list of script mods.  But that won't include all mods, for example most tuning mods don't show, and I don't think custom content is listed either.  (I don't use it in general, so I don't remember.)  You'll need to check in-game to see whether everything else appears.  But if your script mods are being read, then everything inside the folder that contains them should be read as well, as long as it's all in .package form and is compatible with Sims 3.