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4a7c14baff517f5's avatar
13 years ago

[Bug]Late Night Crazy Drinks sometimes takes away a Supernaturals power.

My witch Sim has been drinking Crazy Drinks from bars around town and or at home. Problem is that she has now lost her ability to cast spells. I know that I can fix this by consuming a Potent Cure elixir and then re-applying witch life state with a Witches' Brew elixir. But the main problem is that the Crazy Drinks are taking away my supernatural Sims powers and not giving them back at the end of the 5hr moodlet. I know that my Sims' other Lifetime Rewards return after the 5hr moodlet is up. It's just that sometimes the drinks will zap my supernatural powers as well and then NOT give them back. I believe I've had this occur with a vampire Sim in Late Night as well. The border around I'm still technically a supernatural according to the game, but my abilities are no longer available for use in the radial options.

6 Replies

  • Does the magic bar still show or is that gone ?

    Did you try resetting her with the cheat resetsim firstname lastname and/or moving her out and back in via edit town ?

  • To answer your questions:

    Yes, my Sim still has a magic meter showing. I'm not sure if Sim could autonomously do things as she's alone in the household at this time. The character still registers to the game as an occult. She just don't have her options in the radials for me to make her do magic. I also believe this to effect any occult type. I kind of recall this being a problem back when I was just playing with Late Night with vampires losing their Hunt/Drink actions.

    As for resetsim [name or *] cheats they don't help here. She still had no actions to take on the radials.

    I haven't tried eviction/moving her back into house in edit town because I'm just getting started and don't have the money to move her back in. So I can't tell you right at the moment.

    I know I can use a Potent Cure alchemy elixir and then a Witches' Brew to restore her. I'd just like to see a fix for drinks breaking abilities in the next patch. Else make them a full cure instead of leaving the Sim as a broken occult. The game definitely sees her as a witch still. She can't drink the Witches' Brew by itself to restore herself. She must be cured first.

    I'm assuming it has something to do with the life state of an occult being either a hidden trait or like a hidden lifetime reward and that the drink is overwriting/removing the stat. Yet after the moodlet wears off the stat is supposed to return to normal but, something isn't resetting for the occult abilities to be available in the radial. If the drinks just left the occults' hidden trait/LTR alone it would probably solve the problem.

  • crinrict's avatar
    crinrict
    Hero+
    13 years ago

    Well, I can't tell you what bugs EA is aware of and is fixing, so can't help you with that.

    I would try the eviction (you get money for selling the old house. Move her in another home if the money isn't enough, just to see if it helps. You don't need to save that. Just try for troubleshooting purposes.

    Another cure might be to go traveling if you have WA cause that usually resets many of the stuff as well.

    That's all that comes to my mind to fix this. 

  • Well I just bought University Life last night and have all the other expansions and most of the Stuff Packs. I'll give that a try if the bug happens again. I've restarted my game since then. So I can't help with isolating any other fixes. I know that when I have the Alchemy Skill at a certain level, the potions learned and ingredients to make them that curing and reapplying the supernatural state works. If my Sim had the money I guess she could also have cured herself at the Science Lab and bought another Witches' Brew from the potion consignment store. At the time of the bug I was just getting started and trying to use the crazy drinks to speed up getting new lifetime rewards. It seems to be able to affect the hidden occult traits and fails to reinstate them properly so that they don't have their radial options. The game still thinks they're occults because you have to cure or switch occult type for them first to reapply the elixirs that change them into what they are when the bug occurs. One issue I have with the WA is that traveling seems to reset a LOT of things like some of your records and such as well. I've read some posts that claim it can break family trees sometimes as well. Don't know if that's still a problem. I rarely travel anymore.

    I know it resets records for meteorites and fireflies when you travel. I'm not sure about the meteorites but know that fireflies ALWAYS keep resetting every trip. At least in the Collection Journal. Although after returning from a trip and being able to get the firefly achievement another trip will reset the achievement back to grey.

    On the subject of bugs, by the way, I just noticed awhile ago that when you Analyze a Unknown Rare Seed (Banana) in University Life that you get a Sample labeled Lettuce instead of Banana. After cloning the "Lettuce" sample I got a banana. I wonder if they missed anything else. I'll have to try some other expansion fruits and veggies.

    Also I can't seem to get the firefly collection achievement until I go traveling with WA and reset the record for fireflies caught. Some of the fireflies reset to -3 caught. Usually Luteus and Albus orange and white I think. WA travel always resets the fireflies caught every time that you travel.

    Mummies defeated in WA may still call you and ask you out on dates in the attraction system. Need to fix it so that those who've moved on or no longer live in your town won't try to keep contacting you for dates. I've seen Sims that moved out of town still call me as well. And they can lead to the unmarked bills that represent their love letters piling up in your inventory when traveling back without checking your mail first. I found it out first hand in a game I was playing a few weeks ago. Huo D. the Scourge of China was calling me up for dates after I left him a pile of dust back in his tomb. As well as one of the other mummies that were there. And when I got home...  BILLS. Like 9-11 of them. Unable to be removed without mods I believe. I hate having to use mods and cheats to keep a game running.

    I haven't gone off to college yet in the time I've spent playing. Hope that it doesn't treat records like WA did.

    Attraction system needs work EA. As do a lot of things.

  • crinrict's avatar
    crinrict
    Hero+
    13 years ago

    There's many bugs, there's no denying that.

    There's bug threads over at the official forums that are read by the Sims 3 Team so you might wanna post your bugs there. I don't compile anymore but EA should still monitor them. I would post in the Uni Life one.

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