8 years ago
Crash after intro
I got back into playing the game again played for a couple hours, saved and quit. When I came back, I could not skip the intro. I waited for it to end only to find that it leads to a black screen. If...
@Comrade825 Are you using Onedrive or are logged into OneDrive? Exceeding the minimum requirements is one thing and configuring that hardware is another. Please post your computer's dxdiag - link - how to post your computer's dxdiag thank you
No, I'm not using Onedrive. I've attached the DXDiag, but I've ran the game before without any problems. Is it a possibility that it is the latest Nvidia driver? On a side note, I reinstalled the game while the documents folder was deleted, replaced my save and was actually able to play. I saved it and was able to come back but on the third time around no dice.
I made a discovery today. I alt tabbed the game out of hopelessness while searching for answers and minutes later, the game opens back up at the menu. I'm not exactly sure why the load time is like that, I have the game installed on an NVMe SSD. While the game is frozen, my HDD is at 100% usage even though it's not even installed there, it takes about 5 minutes for this to stop and then it goes back to normal and the game finally opens.
@Comrade825 I'm guessing the issue is the computer is running out of resources (1.9Gb free space could (probably) is the problem. My guess is the game is trying to create temp files on the game default device (E?) free space. Are you running dual monitors? And are the monitors different ((they are aren't they). And your using two different technologies to connect them. What you are seeing is something (the game or the video system) is swapping data in and out of virtual memory. IMO you are asking the 1070 to do two much. Your video drive is not WHQL. Is the video drive a beta version? Did you try to run the game with just one monitor running? The game is a 32 bit game and as such can not access more then 4Gb of memory - actually the game will probably only use about 2GB even with large address aware enabled because of compilers and other restrictions. When the 32 bit application runs out of room it will use virtual memory (hard disk space) as memory (slow memory) and when there is competition for the memory (disc) space what you see is a lot of disk activity. Something is not configured right for your setup.
I'm not exactly sure what could be improperly configured and I have plenty of disk space as well I have read that it may be stalling because it needs to access the Documents library in the C drive but installing it there once again yields the same result.