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I have the same problem. I wonder if any more people have it, normally everyone must have it but it seems like no one really cares..at least for now. I hope they can find a way to fix it.
@beckabiffy The undo/redo commands not releasing has its own thread here:
Thanks for reporting the terrain paint.
Same on mine. But also my entire build mode isn’t working. I’ll delete a couple of things or place them and then it reverts back to what was originally there 😭
This is happening to me too! It’s not terrible but I’m a perfectionist and it’s keeping me from building ☹️
I also have this problem. Whenever I try to use terrain paint it doesn't apply the paint and for some reason it also deletes all other terrain paint that was on the lot originally
Hey! This has been glitchy for me as well. I've also messed around with some settings and restarted my game when it first happened. At least this isn't ultimately game breaking haha 😅
Absolutely! Please see attached.
- @ew2013
Please can you attach the file, not just c/p part of it. You can open in TextEdit and take out your name, we don't need that 🙂 I, too, am having the terrain paint issue. It will not stay applied. Reinstalling the game and/or repairing the game are not working as solutions for me. I have also tried adjusting the graphical settings in various ways. Please see device information below.
Name: Sims3
Version:
Build: Release
=== Rating info ===
GPU: 5 GPU Memory: 5 CPU: 4 RAM: 5 CPU Speed: 2300 Threading: 3
Adjusted CPU: 3910 RAM: 16384 Adjusted RAM: 15872 Cores: 8
Card Found in DB: 1
=== Machine info ===
OS version: Mac OS X Version 10.15.7 (Build 19H2)
OS prod type: 0
OS major ver: 10
OS minor ver: 15
OS SP major ver: 0
OS SP minor ver: 0
OS is 64Bit: 1
CPU: MacBookPro16,1
Brand: Intel(R) Core(TM) i9-9880H CPU @ 2.30GHz
Family: 8
Model: 7
Cores: 8
HT: 1
x64: 1
Memory: 16384MB
Free memory: 3809MB
=== Graphics device info ===
Number: 0
Name (driver): AMD Radeon Pro 5500M
Name (database): AMD Radeon Pro 5500M [Found: 1, Matched: 1]
Vendor: ATI
Chipset: Vendor: 1002, Device: 7340, Board: 0000020f, Chipset: 0040
Driver: macOS Metal driver, Version: 0.0.0.0
Driver version: 0
Monitor: 00000000
Texture memory: 4080MB
Vertex program: 3.0
Pixel program: 3.0
Hardware TnL: 0I saw this too. If I click to apply terrain paint in one location, it does stick, even when I go back to live mode. But if I click somewhere else, the previous spot disappears, like there can only be one spot on the lot with any terrain paint at all. This happens whether I switch to live mode and back to build mode or just stay in build mode.